Chapter VIII: Preface: v (7)
Now the new Grand Lama was an inferior chess-player, and preferred other forms of innocent amusement, such as cutting off people's heads. So he discouraged chess as a degrading game, that did not improve either the mind or the morals, and abolished the tournament summarily. Then he sent for the four priests who had had the effrontery to play better than a Grand Lama, and addressed them as follows: "Miserable and heathenish men, calling yourselves priests! Know ye not that to lay claim to a capacity to do anything better than my predecessor is a capital offence? Take that chessboard and, before day dawns upon the torture chamber, cut it into four equal parts of the same shape, each containing sixteen perfect squares, with one of the gems in each part! If in this you fail, then shall other sports be devised for your special delectation. Go!" The four priests succeeded in their apparently hopeless task. Can you show how the board may be divided into four equal parts, each of exactly the same shape, by cuts along the lines dividing the squares, each part to contain one of the gems?
292.--THE ABBOT'S WINDOW.
Once upon a time the Lord Abbot of St. Edmondsbury, in consequence of "devotions too strong for his head," fell sick and was unable to leave his bed. As he lay awake, tossing his head restlessly from side to side, the attentive monks noticed that something was disturbing his mind; but nobody dared ask what it might be, for the abbot was of a stern disposition, and never would brook inquisitiveness. Suddenly he called for Father John, and that venerable monk was soon at the bedside.
"Father John," said the Abbot, "dost thou know that I came into this wicked world on a Christmas Even?"
The monk nodded assent.
"And have I not often told thee that, having been born on Christmas Even, I have no love for the things that are odd? Look there!"
The Abbot pointed to the large dormitory window, of which I give a sketch. The monk looked, and was perplexed.
"Dost thou not see that the sixty-four lights add up an even number vertically and horizontally, but that all the _diagonal_ lines, except fourteen are of a number that is odd? Why is this?"
"Of a truth, my Lord Abbot, it is of the very nature of things, and cannot be changed."
"Nay, but it _shall_ be changed. I command thee that certain of the lights be closed this day, so that every line shall have an even number of lights. See thou that this be done without delay, lest the cellars be locked up for a month and other grievous troubles befall thee."
Father John was at his wits' end, but after consultation with one who was learned in strange mysteries, a way was found to satisfy the whim of the Lord Abbot. Which lights were blocked up, so that those which remained added up an even number in every line horizontally, vertically, and diagonally, while the least possible obstruction of light was caused?
293.--THE CHINESE CHESSBOARD.
Into how large a number of different pieces may the chessboard be cut (by cuts along the lines only), no two pieces being exactly alike? Remember that the arrangement of black and white constitutes a difference. Thus, a single black square will be different from a single white square, a row of three containing two white squares will differ from a row of three containing two black, and so on. If two pieces cannot be placed on the table so as to be exactly alike, they count as different. And as the back of the board is plain, the pieces cannot be turned over.
294.--THE CHESSBOARD SENTENCE.
I once set myself the amusing task of so dissecting an ordinary chessboard into letters of the alphabet that they would form a complete sentence. It will be seen from the illustration that the pieces assembled give the sentence, "CUT THY LIFE," with the stops between. The ideal sentence would, of course, have only one full stop, but that I did not succeed in obtaining.
The sentence is an appeal to the transgressor to cut himself adrift from the evil life he is living. Can you fit these pieces together to form a perfect chessboard?
STATICAL CHESS PUZZLES.
"They also serve who only stand and wait."
MILTON.
295.--THE EIGHT ROOKS.
+---+---+---+---+---+---+---+---+
| | | | | | | | |
+---+---+---+---+---+---+---+---+
| | | | | | | | |
+---+---+---+---+---+---+---+---+
| | | | | | | | |
+---+---+---+---+---+---+---+---+
| R | R | R | R | R | R | R | R |
+---+---+---+---+---+---+---+---+
| | | | | | | | |
+---+---+---+---+---+---+---+---+
| | | | | | | | |
+---+---+---+---+---+---+---+---+
| | | | | | | | |
+---+---+---+---+---+---+---+---+
| | | | | | | | |
+---+---+---+---+---+---+---+---+
FIG. 1.]
+---+---+---+---+---+---+---+---+
| R | | | | | | | |
+---+---+---+---+---+---+---+---+
| | R | | | | | | |
+---+---+---+---+---+---+---+---+
| | | R | | | | | |
+---+---+---+---+---+---+---+---+
| | | | R | | | | |
+---+---+---+---+---+---+---+---+
| | | | | R | | | |
+---+---+---+---+---+---+---+---+
| | | | | | R | | |
+---+---+---+---+---+---+---+---+
| | | | | | | R | |
+---+---+---+---+---+---+---+---+
| | | | | | | | R |
+---+---+---+---+---+---+---+---+
FIG. 2.]
It will be seen in the first diagram that every square on the board is either occupied or attacked by a rook, and that every rook is "guarded" (if they were alternately black and white rooks we should say "attacked") by another rook. Placing the eight rooks on any row or file obviously will have the same effect. In diagram 2 every square is again either occupied or attacked, but in this case every rook is unguarded. Now, in how many different ways can you so place the eight rooks on the board that every square shall be occupied or attacked and no rook ever guarded by another? I do not wish to go into the question of reversals and reflections on this occasion, so that placing the rooks on the other diagonal will count as different, and similarly with other repetitions obtained by turning the board round.
296.--THE FOUR LIONS.
The puzzle is to find in how many different ways the four lions may be placed so that there shall never be more than one lion in any row or column. Mere reversals and reflections will not count as different. Thus, regarding the example given, if we place the lions in the other diagonal, it will be considered the same arrangement. For if you hold the second arrangement in front of a mirror or give it a quarter turn, you merely get the first arrangement. It is a simple little puzzle, but requires a certain amount of careful consideration.
+---+---+---+---+
| L | | | |
+---+---+---+---+
| | L | | |
+---+---+---+---+
| | | L | |
+---+---+---+---+
| | | | L |
+---+---+---+---+
]
297.--BISHOPS--UNGUARDED.
Place as few bishops as possible on an ordinary chessboard so that every square of the board shall be either occupied or attacked. It will be seen that the rook has more scope than the bishop: for wherever you place the former, it will always attack fourteen other squares; whereas the latter will attack seven, nine, eleven, or thirteen squares, according to the position of the diagonal on which it is placed. And it is well here to state that when we speak of "diagonals" in connection with the chessboard, we do not limit ourselves to the two long diagonals from corner to corner, but include all the shorter lines that are parallel to these. To prevent misunderstanding on future occasions, it will be well for the reader to note carefully this fact.
298.--BISHOPS--GUARDED.
Now, how many bishops are necessary in order that every square shall be either occupied or attacked, and every bishop guarded by another bishop? And how may they be placed?
299.--BISHOPS IN CONVOCATION.
+---+---+---+---+---+---+---+---+
| B | B | B | B | B | B | B | B |
+---+---+---+---+---+---+---+---+
| | | | | | | | |
+---+---+---+---+---+---+---+---+
| | | | | | | | |
+---+---+---+---+---+---+---+---+
| | | | | | | | |
+---+---+---+---+---+---+---+---+
| | | | | | | | |
+---+---+---+---+---+---+---+---+
| | | | | | | | |
+---+---+---+---+---+---+---+---+
| | | | | | | | |
+---+---+---+---+---+---+---+---+
| | B | B | B | B | B | B | |
+---+---+---+---+---+---+---+---+
]
The greatest number of bishops that can be placed at the same time on the chessboard, without any bishop attacking another, is fourteen. I show, in diagram, the simplest way of doing this. In fact, on a square chequered board of any number of squares the greatest number of bishops that can be placed without attack is always two less than twice the number of squares on the side. It is an interesting puzzle to discover in just how many different ways the fourteen bishops may be so placed without mutual attack. I shall give an exceedingly simple rule for determining the number of ways for a square chequered board of any number of squares.
300.--THE EIGHT QUEENS.
+---+---+---+---+---+---+---+---+
| | | | ..Q | | | |
+---+---+---+...+---+---+---+---+
| | ..Q.. | | | | |
+---+...+---+---+---+---+---+---+
| Q.. | | | | | | |
+---+---+---+---+---+---+---+---+
| | | | | | | Q | |
+---+---+---+---+---+---+---+---+
| | Q | | | | | | |
+---+---+---+---+---+---+---+---+
| | | | | | | ..Q |
+---+---+---+---+---+---+...+---+
| | | | | ..Q.. | |
+---+---+---+---+...+---+---+---+
| | | | Q.. | | | |
+---+---+---+---+---+---+---+---+
]
The queen is by far the strongest piece on the chessboard. If you place her on one of the four squares in the centre of the board, she attacks no fewer than twenty-seven other squares; and if you try to hide her in a corner, she still attacks twenty-one squares. Eight queens may be placed on the board so that no queen attacks another, and it is an old puzzle (first proposed by Nauck in 1850, and it has quite a little literature of its own) to discover in just how many different ways this may be done. I show one way in the diagram, and there are in all twelve of these fundamentally different ways. These twelve produce ninety-two ways if we regard reversals and reflections as different. The diagram is in a way a symmetrical arrangement. If you turn the page upside down, it will reproduce itself exactly; but if you look at it with one of the other sides at the bottom, you get another way that is not identical. Then if you reflect these two ways in a mirror you get two more ways. Now, all the other eleven solutions are non-symmetrical, and therefore each of them may be presented in eight ways by these reversals and reflections. It will thus be seen why the twelve fundamentally different solutions produce only ninety-two arrangements, as I have said, and not ninety-six, as would happen if all twelve were non-symmetrical. It is well to have a clear understanding on the matter of reversals and reflections when dealing with puzzles on the chessboard.
Can the reader place the eight queens on the board so that no queen shall attack another and so that no three queens shall be in a straight line in any oblique direction? Another glance at the diagram will show that this arrangement will not answer the conditions, for in the two directions indicated by the dotted lines there are three queens in a straight line. There is only one of the twelve fundamental ways that will solve the puzzle. Can you find it?
301.--THE EIGHT STARS.
+---+---+---+---+---+---+---+---+
|///| | | | | | |///|
+---+---+---+---+---+---+---+---+
| |///| | | | |///| * |
+---+---+---+---+---+---+---+---+
| | |///| | |///| | |
+---+---+---+---+---+---+---+---+
| | | |///|///| | | |
+---+---+---+---+---+---+---+---+
| | | |///|///| | | |
+---+---+---+---+---+---+---+---+
| | |///| | |///| | |
+---+---+---+---+---+---+---+---+
| |///| | | | |///| |
+---+---+---+---+---+---+---+---+
|///| | | | | | |///|
+---+---+---+---+---+---+---+---+
]
The puzzle in this case is to place eight stars in the diagram so that no star shall be in line with another star horizontally, vertically, or diagonally. One star is already placed, and that must not be moved, so there are only seven for the reader now to place. But you must not place a star on any one of the shaded squares. There is only one way of solving this little puzzle.
302.--A PROBLEM IN MOSAICS.
The art of producing pictures or designs by means of joining together pieces of hard substances, either naturally or artificially coloured, is of very great antiquity. It was certainly known in the time of the Pharaohs, and we find a reference in the Book of Esther to "a pavement of red, and blue, and white, and black marble." Some of this ancient work that has come down to us, especially some of the Roman mosaics, would seem to show clearly, even where design is not at first evident, that much thought was bestowed upon apparently disorderly arrangements. Where, for example, the work has been produced with a very limited number of colours, there are evidences of great ingenuity in preventing the same tints coming in close proximity. Lady readers who are familiar with the construction of patchwork quilts will know how desirable it is sometimes, when they are limited in the choice of material, to prevent pieces of the same stuff coming too near together. Now, this puzzle will apply equally to patchwork quilts or tesselated pavements.
It will be seen from the diagram how a square piece of flooring may be paved with sixty-two square tiles of the eight colours violet, red, yellow, green, orange, purple, white, and blue (indicated by the initial letters), so that no tile is in line with a similarly coloured tile, vertically, horizontally, or diagonally. Sixty-four such tiles could not possibly be placed under these conditions, but the two shaded squares happen to be occupied by iron ventilators.
+---+---+---+---+---+---+---+---+
| V | R | Y | G | O | P | W | B |
+---+---+---+---+---+---+---+---+
| W | B | O | P | Y | G | V | R |
+---+---*===*---+---*===*---+---+
| G | P H W H V | B H R H Y | O |
+---+---*===*---+---*===*---+---+
| R | Y | B | O | G | V | P | W |
+---+---+---+---+---+---+---+---+
| B | G | R | Y | P | W | O | V |
+---+---+---+---+---+---+---+---+
| O | V | P | W | R | Y | B | G |
+---+---+---+---+---+---+---+---+
| P | W | G | B | V | O | R | Y |
+---+---+---+---+---+---+---+---+
|///| O | V | R | W | B | G |///|
+---+---+---+---+---+---+---+---+
]
The puzzle is this. These two ventilators have to be removed to the positions indicated by the darkly bordered tiles, and two tiles placed in those bottom corner squares. Can you readjust the thirty-two tiles so that no two of the same colour shall still be in line?
303.--UNDER THE VEIL.
+---+---+---+---+---+---+---+---+
| | | V | E | I | L | | |
+---+---+---+---+---+---+---+---+
| | | I | L | V | E | | |
+---+---+---+---+---+---+---+---+
| I | V | | | | | L | E |
+---+---+---+---+---+---+---+---+
| L | E | | | | | I | V |
+---+---+---+---+---+---+---+---+
| V | I | | | | | E | L |
+---+---+---+---+---+---+---+---+
| E | L | | | | | V | I |
+---+---+---+---+---+---+---+---+
| | | E | V | L | I | | |
+---+---+---+---+---+---+---+---+
| | | L | I | E | V | | |
+---+---+---+---+---+---+---+---+
]
If the reader will examine the above diagram, he will see that I have so placed eight V's, eight E's, eight I's, and eight L's in the diagram that no letter is in line with a similar one horizontally, vertically, or diagonally. Thus, no V is in line with another V, no E with another E, and so on. There are a great many different ways of arranging the letters under this condition. The puzzle is to find an arrangement that produces the greatest possible number of four-letter words, reading upwards and downwards, backwards and forwards, or diagonally. All repetitions count as different words, and the five variations that may be used are: VEIL, VILE, LEVI, LIVE, and EVIL.
This will be made perfectly clear when I say that the above arrangement scores eight, because the top and bottom row both give VEIL; the second and seventh columns both give VEIL; and the two diagonals, starting from the L in the 5th row and E in the 8th row, both give LIVE and EVIL. There are therefore eight different readings of the words in all.
This difficult word puzzle is given as an example of the use of chessboard analysis in solving such things. Only a person who is familiar with the "Eight Queens" problem could hope to solve it.
304.--BACHET'S SQUARE.
One of the oldest card puzzles is by Claude Caspar Bachet de Méziriac, first published, I believe, in the 1624 edition of his work. Rearrange the sixteen court cards (including the aces) in a square so that in no row of four cards, horizontal, vertical, or diagonal, shall be found two cards of the same suit or the same value. This in itself is easy enough, but a point of the puzzle is to find in how many different ways this may be done. The eminent French mathematician A. Labosne, in his modern edition of Bachet, gives the answer incorrectly. And yet the puzzle is really quite easy. Any arrangement produces seven more by turning the square round and reflecting it in a mirror. These are counted as different by Bachet.
Note "row of four cards," so that the only diagonals we have here to consider are the two long ones.
305.--THE THIRTY-SIX LETTER-BLOCKS.
The illustration represents a box containing thirty-six letter-blocks. The puzzle is to rearrange these blocks so that no A shall be in a line vertically, horizontally, or diagonally with another A, no B with another B, no C with another C, and so on. You will find it impossible to get all the letters into the box under these conditions, but the point is to place as many as possible. Of course no letters other than those shown may be used.
306.--THE CROWDED CHESSBOARD.
The puzzle is to rearrange the fifty-one pieces on the chessboard so that no queen shall attack another queen, no rook attack another rook, no bishop attack another bishop, and no knight attack another knight. No notice is to be taken of the intervention of pieces of another type from that under consideration--that is, two queens will be considered to attack one another although there may be, say, a rook, a bishop, and a knight between them. And so with the rooks and bishops. It is not difficult to dispose of each type of piece separately; the difficulty comes in when you have to find room for all the arrangements on the board simultaneously.
307.--THE COLOURED COUNTERS.
The diagram represents twenty-five coloured counters, Red, Blue, Yellow, Orange, and Green (indicated by their initials), and there are five of each colour, numbered 1, 2, 3, 4, and 5. The problem is so to place them in a square that neither colour nor number shall be found repeated in any one of the five rows, five columns, and two diagonals. Can you so rearrange them?
308.--THE GENTLE ART OF STAMP-LICKING.
The Insurance Act is a most prolific source of entertaining puzzles, particularly entertaining if you happen to be among the exempt. One's initiation into the gentle art of stamp-licking suggests the following little poser: If you have a card divided into sixteen spaces (4 × 4), and are provided with plenty of stamps of the values 1d., 2d., 3d., 4d., and 5d., what is the greatest value that you can stick on the card if the Chancellor of the Exchequer forbids you to place any stamp in a straight line (that is, horizontally, vertically, or diagonally) with another stamp of similar value? Of course, only one stamp can be affixed in a space. The reader will probably find, when he sees the solution, that, like the stamps themselves, he is licked He will most likely be twopence short of the maximum. A friend asked the Post Office how it was to be done; but they sent him to the Customs and Excise officer, who sent him to the Insurance Commissioners, who sent him to an approved society, who profanely sent him--but no matter.
309.--THE FORTY-NINE COUNTERS.
Can you rearrange the above forty-nine counters in a square so that no letter, and also no number, shall be in line with a similar one, vertically, horizontally, or diagonally? Here I, of course, mean in the lines parallel with the diagonals, in the chessboard sense.
310.--THE THREE SHEEP.
A farmer had three sheep and an arrangement of sixteen pens, divided off by hurdles in the manner indicated in the illustration. In how many different ways could he place those sheep, each in a separate pen, so that every pen should be either occupied or in line (horizontally, vertically, or diagonally) with at least one sheep? I have given one arrangement that fulfils the conditions. How many others can you find? Mere reversals and reflections must not be counted as different. The reader may regard the sheep as queens. The problem is then to place the three queens so that every square shall be either occupied or attacked by at least one queen--in the maximum number of different ways.
311.--THE FIVE DOGS PUZZLE.
In 1863, C.F. de Jaenisch first discussed the "Five Queens Puzzle"--to place five queens on the chessboard so that every square shall be attacked or occupied--which was propounded by his friend, a "Mr. de R." Jaenisch showed that if no queen may attack another there are ninety-one different ways of placing the five queens, reversals and reflections not counting as different. If the queens may attack one another, I have recorded hundreds of ways, but it is not practicable to enumerate them exactly.
The illustration is supposed to represent an arrangement of sixty-four kennels. It will be seen that five kennels each contain a dog, and on further examination it will be seen that every one of the sixty-four kennels is in a straight line with at least one dog--either horizontally, vertically, or diagonally. Take any kennel you like, and you will find that you can draw a straight line to a dog in one or other of the three ways mentioned. The puzzle is to replace the five dogs and discover in just how many different ways they may be placed in five kennels _in a straight row_, so that every kennel shall always be in line with at least one dog. Reversals and reflections are here counted as different.
312.--THE FIVE CRESCENTS OF BYZANTIUM.
When Philip of Macedon, the father of Alexander the Great, found himself confronted with great difficulties in the siege of Byzantium, he set his men to undermine the walls. His desires, however, miscarried, for no sooner had the operations been begun than a crescent moon suddenly appeared in the heavens and discovered his plans to his adversaries. The Byzantines were naturally elated, and in order to show their gratitude they erected a statue to Diana, and the crescent became thenceforward a symbol of the state. In the temple that contained the statue was a square pavement composed of sixty-four large and costly tiles. These were all plain, with the exception of five, which bore the symbol of the crescent. These five were for occult reasons so placed that every tile should be watched over by (that is, in a straight line, vertically, horizontally, or diagonally with) at least one of the crescents. The arrangement adopted by the Byzantine architect was as follows:--
Now, to cover up one of these five crescents was a capital offence, the death being something very painful and lingering. But on a certain occasion of festivity it was necessary to lay down on this pavement a square carpet of the largest dimensions possible, and I have shown in the illustration by dark shading the largest dimensions that would be available.
The puzzle is to show how the architect, if he had foreseen this question of the carpet, might have so arranged his five crescent tiles in accordance with the required conditions, and yet have allowed for the largest possible square carpet to be laid down without any one of the five crescent tiles being covered, or any portion of them.
313.--QUEENS AND BISHOP PUZZLE.
It will be seen that every square of the board is either occupied or attacked. The puzzle is to substitute a bishop for the rook on the same square, and then place the four queens on other squares so that every square shall again be either occupied or attacked.
314.--THE SOUTHERN CROSS.
In the above illustration we have five Planets and eighty-one Fixed Stars, five of the latter being hidden by the Planets. It will be found that every Star, with the exception of the ten that have a black spot in their centres, is in a straight line, vertically, horizontally, or diagonally, with at least one of the Planets. The puzzle is so to rearrange the Planets that all the Stars shall be in line with one or more of them.
In rearranging the Planets, each of the five may be moved once in a straight line, in either of the three directions mentioned. They will, of course, obscure five other Stars in place of those at present covered.
315.--THE HAT-PEG PUZZLE.
Here is a five-queen puzzle that I gave in a fanciful dress in 1897. As the queens were there represented as hats on sixty-four pegs, I will keep to the title, "The Hat-Peg Puzzle." It will be seen that every square is occupied or attacked. The puzzle is to remove one queen to a different square so that still every square is occupied or attacked, then move a second queen under a similar condition, then a third queen, and finally a fourth queen. After the fourth move every square must be attacked or occupied, but no queen must then attack another. Of course, the moves need not be "queen moves;" you can move a queen to any part of the board.
316.--THE AMAZONS.
This puzzle is based on one by Captain Turton. Remove three of the queens to other squares so that there shall be eleven squares on the board that are not attacked. The removal of the three queens need not be by "queen moves." You may take them up and place them anywhere. There is only one solution.
317.--A PUZZLE WITH PAWNS.
Place two pawns in the middle of the chessboard, one at Q 4 and the other at K 5. Now, place the remaining fourteen pawns (sixteen in all) so that no three shall be in a straight line in any possible direction.
Note that I purposely do not say queens, because by the words "any possible direction" I go beyond attacks on diagonals. The pawns must be regarded as mere points in space--at the centres of the squares. See dotted lines in the case of No. 300, "The Eight Queens."
318.--LION-HUNTING.
My friend Captain Potham Hall, the renowned hunter of big game, says there is nothing more exhilarating than a brush with a herd--a pack--a team--a flock--a swarm (it has taken me a full quarter of an hour to recall the right word, but I have it at last)--a _pride_ of lions. Why a number of lions are called a "pride," a number of whales a "school," and a number of foxes a "skulk" are mysteries of philology into which I will not enter.
Well, the captain says that if a spirited lion crosses your path in the desert it becomes lively, for the lion has generally been looking for the man just as much as the man has sought the king of the forest. And yet when they meet they always quarrel and fight it out. A little contemplation of this unfortunate and long-standing feud between two estimable families has led me to figure out a few calculations as to the probability of the man and the lion crossing one another's path in the jungle. In all these cases one has to start on certain more or less arbitrary assumptions. That is why in the above illustration I have thought it necessary to represent the paths in the desert with such rigid regularity. Though the captain assures me that the tracks of the lions usually run much in this way, I have doubts.
The puzzle is simply to find out in how many different ways the man and the lion may be placed on two different spots that are not on the same path. By "paths" it must be understood that I only refer to the ruled lines. Thus, with the exception of the four corner spots, each combatant is always on two paths and no more. It will be seen that there is a lot of scope for evading one another in the desert, which is just what one has always understood.
319.--THE KNIGHT-GUARDS.
The knight is the irresponsible low comedian of the chessboard. "He is a very uncertain, sneaking, and demoralizing rascal," says an American writer. "He can only move two squares, but makes up in the quality of his locomotion for its quantity, for he can spring one square sideways and one forward simultaneously, like a cat; can stand on one leg in the middle of the board and jump to any one of eight squares he chooses; can get on one side of a fence and blackguard three or four men on the other; has an objectionable way of inserting himself in safe places where he can scare the king and compel him to move, and then gobble a queen. For pure cussedness the knight has no equal, and when you chase him out of one hole he skips into another." Attempts have been made over and over again to obtain a short, simple, and exact definition of the move of the knight--without success. It really consists in moving one square like a rook, and then another square like a bishop--the two operations being done in one leap, so that it does not matter whether the first square passed over is occupied by another piece or not. It is, in fact, the only leaping move in chess. But difficult as it is to define, a child can learn it by inspection in a few minutes.
I have shown in the diagram how twelve knights (the fewest possible that will perform the feat) may be placed on the chessboard so that every square is either occupied or attacked by a knight. Examine every square in turn, and you will find that this is so. Now, the puzzle in this case is to discover what is the smallest possible number of knights that is required in order that every square shall be either occupied or attacked, and every knight protected by another knight. And how would you arrange them? It will be found that of the twelve shown in the diagram only four are thus protected by being a knight's move from another knight.
THE GUARDED CHESSBOARD.
On an ordinary chessboard, 8 by 8, every square can be guarded--that is, either occupied or attacked--by 5 queens, the fewest possible. There are exactly 91 fundamentally different arrangements in which no queen attacks another queen. If every queen must attack (or be protected by) another queen, there are at fewest 41 arrangements, and I have recorded some 150 ways in which some of the queens are attacked and some not, but this last case is very difficult to enumerate exactly.
On an ordinary chessboard every square can be guarded by 8 rooks (the fewest possible) in 40,320 ways, if no rook may attack another rook, but it is not known how many of these are fundamentally different. (See solution to No. 295, "The Eight Rooks.") I have not enumerated the ways in which every rook shall be protected by another rook.
On an ordinary chessboard every square can be guarded by 8 bishops (the fewest possible), if no bishop may attack another bishop. Ten bishops are necessary if every bishop is to be protected. (See Nos. 297 and 298, "Bishops unguarded" and "Bishops guarded.")
On an ordinary chessboard every square can be guarded by 12 knights if all but 4 are unprotected. But if every knight must be protected, 14 are necessary. (See No. 319, "The Knight-Guards.")
Dealing with the queen on n² boards generally, where n is less than 8, the following results will be of interest:--
1 queen guards 2² board in 1 fundamental way.
1 queen guards 3² board in 1 fundamental way.
2 queens guard 4² board in 3 fundamental ways (protected).
3 queens guard 4² board in 2 fundamental ways (not protected).
3 queens guard 5² board in 37 fundamental ways (protected).
3 queens guard 5² board in 2 fundamental ways (not protected).
3 queens guard 6² board in 1 fundamental way (protected).
4 queens guard 6² board in 17 fundamental ways (not protected).
4 queens guard 7² board in 5 fundamental ways (protected).
4 queens guard 7² board in 1 fundamental way (not protected).
NON-ATTACKING CHESSBOARD ARRANGEMENTS.
We know that n queens may always be placed on a square board of n² squares (if n be greater than 3) without any queen attacking another queen. But no general formula for enumerating the number of different ways in which it may be done has yet been discovered; probably it is undiscoverable. The known results are as follows:--
Where n = 4 there is 1 fundamental solution and 2 in all.
Where n = 5 there are 2 fundamental solutions and 10 in all.
Where n = 6 there is 1 fundamental solution and 4 in all.
Where n = 7 there are 6 fundamental solutions and 40 in all.
Where n = 8 there are 12 fundamental solutions and 92 in all.
Where n = 9 there are 46 fundamental solutions.
Where n = 10 there are 92 fundamental solutions.
Where n = 11 there are 341 fundamental solutions.
Obviously n rooks may be placed without attack on an n² board in n! ways, but how many of these are fundamentally different I have only worked out in the four cases where n equals 2, 3, 4, and 5. The answers here are respectively 1, 2, 7, and 23. (See No. 296, "The Four Lions.")
We can place 2n-2 bishops on an n² board in 2^{n} ways. (See No. 299, "Bishops in Convocation.") For boards containing 2, 3, 4, 5, 6, 7, 8 squares, on a side there are respectively 1, 2, 3, 6, 10, 20, 36 fundamentally different arrangements. Where n is odd there are 2^{½(n-1)} such arrangements, each giving 4 by reversals and reflections, and 2^{n-3} - 2^{½(n-3)} giving 8. Where n is even there are 2^{½(n-2)}, each giving 4 by reversals and reflections, and 2^{n-3} - 2^{½(n-4)}, each giving 8.
We can place ½(n²+1) knights on an n² board without attack, when n is odd, in 1 fundamental way; and ½n² knights on an n² board, when n is even, in 1 fundamental way. In the first case we place all the knights on the same colour as the central square; in the second case we place them all on black, or all on white, squares.
THE TWO PIECES PROBLEM.
On a board of n² squares, two queens, two rooks, two bishops, or two knights can always be placed, irrespective of attack or not, in ½(n^{4} - n²) ways. The following formulæ will show in how many of these ways the two pieces may be placed with attack and without:--
With Attack. Without Attack.
2 Queens 5n³ - 6n² + n 3n^{4} - 10n³ + 9n² - 2n
------------------- ------------------------------
3 6
2 Rooks n³ - n² n^{4} - 2n³ + n²
----------------------
2
2 Bishops 4n³ - 6n² + 2n 3n^{4} - 4n³ + 3n² - 2n
-------------------- -----------------------------
6 6
2 Knights 4n² - 12n + 8 n^{4} - 9n² + 24n
--------------------
2
(See No. 318, " Lion Hunting.")
DYNAMICAL CHESS PUZZLES.
"Push on--keep moving."
THOS. MORTON: _Cure for the Heartache_.
320.--THE ROOK'S TOUR.
+---+---+---+---+---+---+---+---+
| | | | | | | | |
+---+---+---+---+---+---+---+---+
| | | | | | | | |
+---+---+---+---+---+---+---+---+
| | | | | | | | |
+---+---+---+---+---+---+---+---+
| | | | R | | | | |
+---+---+---+---+---+---+---+---+
| | | | | | | | |
+---+---+---+---+---+---+---+---+
| | | | | | | | |
+---+---+---+---+---+---+---+---+
| | | | | | | | |
+---+---+---+---+---+---+---+---+
| | | | | | | | |
+---+---+---+---+---+---+---+---+
]
The puzzle is to move the single rook over the whole board, so that it shall visit every square of the board once, and only once, and end its tour on the square from which it starts. You have to do this in as few moves as possible, and unless you are very careful you will take just one move too many. Of course, a square is regarded equally as "visited" whether you merely pass over it or make it a stopping-place, and we will not quibble over the point whether the original square is actually visited twice. We will assume that it is not.
321.--THE ROOK'S JOURNEY.
This puzzle I call "The Rook's Journey," because the word "tour" (derived from a turner's wheel) implies that we return to the point from which we set out, and we do not do this in the present case. We should not be satisfied with a personally conducted holiday tour that ended by leaving us, say, in the middle of the Sahara. The rook here makes twenty-one moves, in the course of which journey it visits every square of the board once and only once, stopping at the square marked 10 at the end of its tenth move, and ending at the square marked 21. Two consecutive moves cannot be made in the same direction--that is to say, you must make a turn after every move.
+---+---+---+---+---+---+---+---+
| | | | | | | | R |
+---+---+---+---+---+---+---+---+
| | | | | | | | |
+---+---+---+---+---+---+---+---+
| | | | | | | | |
+---+---+---+---+---+---+---+---+
| | | | | | | | |
+---+---+---+---+---+---+---+---+
| | | | | | | | |
+---+---+---+---+---+---+---+---+
| | | | | | | | |
+---+---+---+---+---+---+---+---+
| | | | | | | | |
+---+---+---+---+---+---+---+---+
| | 21| | 10| | | | |
+---+---+---+---+---+---+---+---+
]
322.--THE LANGUISHING MAIDEN.
--+-----+-----+-----+-----+-----+-----+-----+
| | | | | | | |
| Kt |
| | | | | | | | |
+-- --+-- --+-- --+-- --+-- --+-- --+-- --+-- --+
| | | | | | | | |
| |
| | | | | | | | |
+-- --+-- --+-- --+-- --+-- --+-- --+-- --+-- --+
| | | | | | | | |
| |
| | | | | | | | |
+-- --+-- --+-- --+-- --+-- --+-- --+-- --+-- --+
| | | | | | | | |
| |
| | | | | | | | |
+-- --+-- --+-- --+-- --+-- --+-- --+-- --+-- --+
| | | | | | | | |
| |
| | | | | | | | |
+-- --+-- --+-- --+-- --+-- --+-- --+-- --+-- --+
| | | | | | | | |
| |
| | | | | | | | |
+-- --+-- --+-- --+-- --+-- --+-- --+-- --+-- --+
| | | | | | | | |
| M |
| | | | | | | | |
+-- --+-- --+-- --+-- --+-- --+-- --+-- --+-- --+
| | | | | | | | |
| |
| | | | | | | | |
+-- --+-- --+-- --+-- --+-- --+-- --+-- --+-- --+
]
A wicked baron in the good old days imprisoned an innocent maiden in one of the deepest dungeons beneath the castle moat. It will be seen from our illustration that there were sixty-three cells in the dungeon, all connected by open doors, and the maiden was chained in the cell in which she is shown. Now, a valiant knight, who loved the damsel, succeeded in rescuing her from the enemy. Having gained an entrance to the dungeon at the point where he is seen, he succeeded in reaching the maiden after entering every cell once and only once. Take your pencil and try to trace out such a route. When you have succeeded, then try to discover a route in twenty-two straight paths through the cells. It can be done in this number without entering any cell a second time.
323.--A DUNGEON PUZZLE.
+-----+-----+-----+-----+-----+-----+-----+-----+
| | | | | | | | |
| ............. ....... ............. |
| . | | . | . | . | . | | . |
+--.--+-- --+--.--+--.--+--.--+--.--+-- --+--.--+
| . | | . | . | . | . | | . |
| ....... ....... ....... ....... |
| | . | | | | | . | |
+-- --+--.--+-- --+-- --+-- --+-- --+--.--+-- --+
| | . | | | | | . | |
| ....... ....... ....... ....... |
| . | | . | . | . | . | | . |
+--.--+-- --+--.--+--.--+--.--+--.--+-- --+--.--+
| . | | . | . | . | . | | . |
| ............. ....... . ....... |
| | | | | | . | . | |
+-- --+-- --+-- --+-- --+-- --+--.--+--.--+-- --+
| | | | | | . | . | |
| ............. ....... . ....... |
| . | | . | . | . | . | | . |
+--.--+-- --+--.--+--.--+--.--+--.--+-- --+--.--+
| . | | . | . | . | . | | . |
| ....... ....... ....... ....... |
| | . | | | | | . | |
+-- --+--.--+-- --+-- --+-- --+-- --+--.--+-- --+
| | . | | | | | . | |
| ....... ....... ....... ....... |
| . | | . | . | . | . | | . |
+--.--+-- --+--.--+--.--+--.--+--.--+-- --+--.--+
| . | | . | . | . | . | | . |
| ............. . P ............. |
| | | | | | | | |
+-- --+-- --+-- --+-- --+-- --+-- --+-- --+-- --+
]
A French prisoner, for his sins (or other people's), was confined in an underground dungeon containing sixty-four cells, all communicating with open doorways, as shown in our illustration. In order to reduce the tedium of his restricted life, he set himself various puzzles, and this is one of them. Starting from the cell in which he is shown, how could he visit every cell once, and only once, and make as many turnings as possible? His first attempt is shown by the dotted track. It will be found that there are as many as fifty-five straight lines in his path, but after many attempts he improved upon this. Can you get more than fifty-five? You may end your path in any cell you like. Try the puzzle with a pencil on chessboard diagrams, or you may regard them as rooks' moves on a board.
324.--THE LION AND THE MAN.
In a public place in Rome there once stood a prison divided into sixty-four cells, all open to the sky and all communicating with one another, as shown in the illustration. The sports that here took place were watched from a high tower. The favourite game was to place a Christian in one corner cell and a lion in the diagonally opposite corner and then leave them with all the inner doors open. The consequent effect was sometimes most laughable. On one occasion the man was given a sword. He was no coward, and was as anxious to find the lion as the lion undoubtedly was to find him.
+-----+-----+-----+-----+-----+-----+-----+-----+
| | | | | | | | |
| L |
| | | | | | | | |
+-- --+-- --+-- --+-- --+-- --+-- --+-- --+-- --+
| | | | | | | | |
| |
| | | | | | | | |
+-- --+-- --+-- --+-- --+-- --+-- --+-- --+-- --+
| | | | | | | | |
| |
| | | | | | | | |
+-- --+-- --+-- --+-- --+-- --+-- --+-- --+-- --+
| | | | | | | | |
| |
| | | | | | | | |
+-- --+-- --+-- --+-- --+-- --+-- --+-- --+-- --+
| | | | | | | | |
| |
| | | | | | | | |
+-- --+-- --+-- --+-- --+-- --+-- --+-- --+-- --+
| | | | | | | | |
| |
| | | | | | | | |
+-- --+-- --+-- --+-- --+-- --+-- --+-- --+-- --+
| | | | | | | | |
| |
| | | | | | | | |
+-- --+-- --+-- --+-- --+-- --+-- --+-- --+-- --+
| | | | | | | | |
| C |
| | | | | | | | |
+-- --+-- --+-- --+-- --+-- --+-- --+-- --+-- --+
]
The man visited every cell once and only once in the fewest possible straight lines until he reached the lion's cell. The lion, curiously enough, also visited every cell once and only once in the fewest possible straight lines until he finally reached the man's cell. They started together and went at the same speed; yet, although they occasionally got glimpses of one another, they never once met. The puzzle is to show the route that each happened to take.
325.--AN EPISCOPAL VISITATION.
The white squares on the chessboard represent the parishes of a diocese. Place the bishop on any square you like, and so contrive that (using the ordinary bishop's move of chess) he shall visit every one of his parishes in the fewest possible moves. Of course, all the parishes passed through on any move are regarded as "visited." You can visit any squares more than once, but you are not allowed to move twice between the same two adjoining squares. What are the fewest possible moves? The bishop need not end his visitation at the parish from which he first set out.
326.--A NEW COUNTER PUZZLE.
Here is a new puzzle with moving counters, or coins, that at first glance looks as if it must be absurdly simple. But it will be found quite a little perplexity. I give it in this place for a reason that I will explain when we come to the next puzzle. Copy the simple diagram, enlarged, on a sheet of paper; then place two white counters on the points 1 and 2, and two red counters on 9 and 10, The puzzle is to make the red and white change places. You may move the counters one at a time in any order you like, along the lines from point to point, with the only restriction that a red and a white counter may never stand at once on the same straight line. Thus the first move can only be from 1 or 2 to 3, or from 9 or 10 to 7.
4 8
/ \ / \
2 6 10
\ / \ /
3 7
/ \ / \
1 5 9
]
327.--A NEW BISHOP'S PUZZLE.
+---+---+---+---+
| b | b | b | b |
+---+---+---+---+
| | | | |
+---+---+---+---+
| | | | |
+---+---+---+---+
| B | B | B | B |
+---+---+---+---+
]
This is quite a fascinating little puzzle. Place eight bishops (four black and four white) on the reduced chessboard, as shown in the illustration. The problem is to make the black bishops change places with the white ones, no bishop ever attacking another of the opposite colour. They must move alternately--first a white, then a black, then a white, and so on. When you have succeeded in doing it at all, try to find the fewest possible moves.
If you leave out the bishops standing on black squares, and only play on the white squares, you will discover my last puzzle turned on its side.
328.--THE QUEEN'S TOUR.
The puzzle of making a complete tour of the chessboard with the queen in the fewest possible moves (in which squares may be visited more than once) was first given by the late Sam Loyd in his _Chess Strategy_. But the solution shown below is the one he gave in _American Chess-Nuts_ in 1868. I have recorded at least six different solutions in the minimum number of moves--fourteen--but this one is the best of all, for reasons I will explain.
+---+---+---+---+---+---+---+---+
| | | | | | | | |
| ............................. |
| . | | | | | | | . |
+-.-+---+---+---+---+---+---+-.-+
| . | | | | | | | . |
| . | ..........................|
| . | .| | | | | | . |
+-.-+---.---+---+---+---+---+..-+
| . | |. | | | | . . |
| . | ................. | .| . |
| . | .| .| | |. | . | . |
+-.-+---.---.---+---.---+.--+-.-+
| . | |. |. | .| . | . |
| . | . | . | . | . | .| . | . |
| . | ..| .| .|. | . |.. | . |
+-.-+-.-.---.---.---+.--.-.-+-.-+
| . | . |. |. .|. . .| . | . |
| . | . | . | . | ..| . | . | . |
| . | . | .|. .| ..|. | . | . |
+-.-+-.-+---.---..--.---+-.-+-.-+
| . | . | .|. .. .|. | . | . |
| . | . | . | ..| . | . | . | . |
| . | . |. | ..|. .| .| . | . |
+-.-+-.-.---+.--.---.---.-.-+-.-+
| . | ..| . .|. |. |.. | . |
| . | . | .| . | . | . | . | . |
| . |.. | . |. | .| .| ..| . |
+-.-.-.-+.--.---+---.---.-.-.-.-+
| ..| . . .| | |. |.. |.. |
| . | ..| ............. | . | . |
| | . | | | | | | |
+---+---+---+---+---+---+---+---+
]
If you will look at the lettered square you will understand that there are only ten really differently placed squares on a chessboard--those enclosed by a dark line--all the others are mere reversals or reflections. For example, every A is a corner square, and every J a central square. Consequently, as the solution shown has a turning-point at the enclosed D square, we can obtain a solution starting from and ending at any square marked D--by just turning the board about. Now, this scheme will give you a tour starting from any A, B, C, D, E, F, or H, while no other route that I know can be adapted to more than five different starting-points. There is no Queen's Tour in fourteen moves (remember a tour must be re-entrant) that may start from a G, I, or J. But we can have a non-re-entrant path over the whole board in fourteen moves, starting from any given square. Hence the following puzzle:--
+---+---+---+---*---+---+---+---+
| A | B | C | G " G | C | B | A |
*===*---+---+---*---+---+---+---+
| B " D | E | H " H | E | D | B |
+---*===*---+---*---+---+---+---+
| C | E " F | I " I | F | E | C |
+---+---*===*---*---+---+---+---+
| G | H | I " J " J | I | H | G |
+---+---+---*===*---+---+---+---+
| G | H | I | J | J | I | H | G |
+---+---+---+---+---+---+---+---+
| C | E | F | I | I | F | E | C |
+---+---+---+---+---+---+---+---+
| B | D | E | H | H | E | D | B |
+---+---+---+---+---+---+---+---+
| A | B | C | G | G | C | B | A |
+---+---+---+---+---+---+---+---+
]
Start from the J in the enclosed part of the lettered diagram and visit every square of the board in fourteen moves, ending wherever you like.
329.--THE STAR PUZZLE.
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Amusements in MathematicsChapter VIII: Preface: v (7)
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