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Chapter III: Part 3

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General Electric engineers have programmed computers to play music, and come up with a clever giveaway record titled “Christmas Carols in 210 Time,” à la pipe-organ solo. Some more serious musical work is now being done in taking a musical input fed to a computer, programming it for special effects including the reverberant effect of a concert hall, and having that played as the output.

A more direct vocal output is the spoken word. Some computers have this capability now, with a modest vocabulary of their own and an extensive tape library to draw from. As an example, Gilfillan Radio has produced a computerized ground-control-approach system that studies the radar return of the aircraft being guided, and “tells” the pilot how to fly the landing. All the human operator does is monitor the show.

The system uses the relatively simple method of selecting the correct words from a previously tape-recorded human voice. More sophisticated systems will be capable of translating code from the computer directly into an audible output. One very obvious advantage of such an automatic landing system is that the computer is never subject to a bad day, nerves, or fright. It will talk the aircraft down calmly and dispassionately, albeit somewhat mechanically.

These then are the five basic parts of a computer or computer system: input, control, arithmetic-logic, memory, and output. Remember that this applies equally to simple and complex machines, and also to computers other than the more generally encountered electronic types. For while the electronic computer is regarded as the most advanced, it is not necessarily the final result of computer development. Let us consider some of the deviants, throwbacks, and mutations of the computer species.

_Kearfott Division, General Precision, Inc._

The tiny black box is capable of the same functions as the larger
plastic laboratory model pneumatic digital computer.

Packaging densities of more than 2,000 elements per cubic inch are
expected.
]

_Another Kind of Computer_

We have discussed mechanical, electromechanical, electrical, and electronic computers. There are also those which make use of quite different media for their operation: hydraulics, air pressure, and even hot gases. The pneumatic is simplest to explain, and also has its precedent in the old player-piano mentioned earlier.

Just as an electric or electronic switch can be open or closed, so can a pneumatic valve. The analogy carries much further. Some of the basic electronic components used in computers are diodes, capacitors, inductors, and “flip-flop” circuits which we have talked of. Each of these, it turns out, can be approximated by pneumatic devices.

The pneumatic diode is the simplest component, being merely an orifice or opening through which gas is flowing at or above the speed of sound. Under these conditions, any disturbance in pressure “upstream” of the orifice will move “downstream” through the orifice, but any such happening downstream cannot move upstream. This is analogous to the way an electronic diode works in the computer, a one-way valve effect.

The electrical capacitor with its stored voltage charge plays an important part in computer circuitry. A plenum chamber, or box holding a volume of air, serves as a pneumatic capacitor. Similarly, the effect of an inductor, or coil, is achieved with a long pipe filled with moving air.

The only complicated element in our pneumatic computer building blocks is the flip-flop, or bistable element. A system of tubes, orifices, and balls makes a device that assumes one position upon the application of pneumatic force, and the other upon a successive application, similar to the electronic flip-flop. Pneumatic engineers use terms like “pressure drop” and “pneumatic buffering,” comparable to voltage drop and electrical buffering.

A good question at this point is just why computer designers are even considering pneumatic methods when electronic computers are doing such a fine job. There are several reasons that prompt groups like the Kearfott Division of General Precision Inc., AiResearch, IBM’s Swiss Laboratory, and the Army’s Diamond Ordnance Fuze Laboratory to develop the air-powered computers. One of these is radiation susceptibility. Diodes and transistors have an Achilles heel in that they cannot take much radiation. Thus in military applications, and in space work, electronic computers may be incapable of proper operation under exposure to fallout or cosmic rays. A pneumatic computer does not have this handicap.

High temperature is another bugaboo of the electronic computer. For operation above 100° C., for instance, it is necessary to use expensive silicon semiconductor elements. The cryogenic devices we talked of require extremely low temperatures and are thus also ruled out in hot environments. The pneumatic computer, on the other hand, can actually operate on the exhaust gases of a rocket with temperatures up to 2000° F. There may be something humanlike in this ability to operate on hot air, but there are more practical reasons like simplicity, light weight, and low cost.

The pneumatic computer, of course, has limitations of its own. The most serious is that of speed, and its top limit seems to be about 100 kilocycles a second. Although this sounds fast—a kilocycle being a thousand cycles, remember—it is tortoise-slow compared with the 50-megacycle speed of present electronic machines. But within its limitations the pneumatic machine can do an excellent job. Kearfott plans shrinking 3,000 pneumatic flip-flops and their power supply and all circuitry into a one-inch cube; and packing a medium-size general-purpose digital computer complete with memory into a case 5-1/2 inches square and an inch thick. Such a squeezing of components surely indicates _compressed_ air as a logical power supply!

Going beyond the use of air as a medium, Army researchers have worked with “fluid” flip-flops capable of functioning at temperatures ranging from minus 100° to plus 7,000° F.! The limit is dictated only by the material used to contain the fluid, and would surely meet requirements for the most rigorous environment foreseeable.

The fluid flip-flop operates on a different principle from its pneumatic cousin, drawing on fluid dynamics to shift from one state to the other. Fluid dynamics permits the building of switches and amplifiers that simulate electronic counterparts adequately, and the Army’s Diamond Ordnance Fuze Laboratory has built such oscillators, shift registers, and full adders, the flesh and bones of the computer. Researchers believe components can be built cheaply and that ultimately a complete fluid computer can be assembled.

The X-15 is cited as an example of a good application for fluid-type computing devices. The hypersonic aircraft flies so fast it glows, and a big part of its problem is the cooling of a large amount of electronic equipment that generates additional heat to compound the difficulty. Missiles and space vehicles have similar requirements.

Tomorrow’s computer may use liquid helium or a white-hot plasma jet instead of electronics or gas as a medium. It may use a medium nobody has dreamed of yet, or one tried earlier and discarded. Regardless of what it uses, it will probably work on the same basic theory and principles we’ve outlined here. And try as we may, we will get no more out of it than we put in.

By Herbert Goldberg © 1961 Saturday Review

“Is this your trouble?”
]

------------------------------------------------------------------------

“_It is the machines that make life complicated, at the
same time that they impose on it a high tempo._”

—Carl Lotus Becker

4: Computer Cousins—Analog
and Digital

There are many thousands of computers in operation today—in enough different outward varieties to present a hopeless classification task to the confused onlooker. Actually there are only two basic types of computing machines, the analog and the digital. There is also a third computer, an analog-digital hybrid that makes use of the better features of each to do certain jobs more effectively.

The distinction between basic types is clear-cut and may be explained in very simple terms. Again we go to the dictionary for a starting point. Webster says: “Analogue.—That which is analogous to some other thing.” Even without the terminal _ue_, the analog computer is based on the principle of analogy. It is actually a model of the problem we wish to solve. A tape measure is an analog device; so is a slide rule or the speedometer in your car. These of course are very simple analogs, but the principle of the more complex ones is the same. The analog computer, then, simulates a physical problem and deals in quantities which it can measure.

Some writers feel that the analog machine is not a computer at all in the strict sense of the word, but actually a laboratory model of a physical system which may be studied and measured to learn certain implicit facts.

_Minneapolis-Honeywell Computer Center_

A multimillion dollar aerospace computer facility. On left is an array
of 16 analog computers; at right is a large digital data-processing
system.

The facility can perform scientific and business tasks simultaneously.
]

The dictionary also gives us a good clue to the digital computer: “Digital.—Of the fingers or digits.” A digital machine deals in digits, or discrete units, in its calculations. For instance, if we ask it to multiply 2 times 2, it answers that the product is exactly 4. A slide rule, which we have said is an analog device, might yield an answer of 3.98 or 4.02, depending on the quality of its workmanship and our eyesight.

The term “discrete” describes the units used by the digital machine; an analog machine deals with “continuous” quantities. When you watch the pointer on your speedometer you see that it moves continuously from zero to as fast as you can or dare drive. The gas gauge is a graphic presentation of the amount of fuel in the tank, just as the speedometer is a picture of your car’s speed. For convenience we interpolate the numbers 10, 20, 30, 1/4, 1/2, and so on. What we do, then, is to convert from a continuous analog presentation to a digital answer with our eyes and brain. This analog-to-digital conversion is not without complications leading to speeding tickets and the inconvenience of running out of gas far from a source of supply.

A little thought will reveal that even prior to computers there were two distinct types of calculating; those of measuring (analog) and of counting (digital). Unless we are statisticians, we encounter 2-1/2 men or 3-1/2 women about as frequently as we are positive that there is exactly 10 gallons of fuel in the gas tank. In fact, we generally use the singular verb with such a figure since the 10 gallons is actually an arbitrary measurement we have superimposed on a quantity of liquid. Counting and measuring, then, are different things.

Because of the basic differences in the analog and digital computers, each has its relative advantages and disadvantages with respect to certain kinds of problems. Let us consider each in more detail and learn which is better suited to particular tasks. Using alphabetical protocol, we take the analog first.

_The Analog Measuring Stick_

We have mentioned the slide rule, the speedometer, and other popular examples of analog computers. There are of course many more. One beautiful example occurs in nature, if we can accept a bit of folklore. The caterpillar is thought by some to predict the severity of the winter ahead by the width of the dark band about its body. Even if we do not believe this charming relationship exists, the principle is a fine illustration of simulation, or the modeling of a system. Certainly there are reverse examples in nature not subject to any speculation at all. The rings in the trunk of a tree are accurate pictures of the weather conditions that caused them.

These analogies in nature are particularly fitting, since the analog computer is at its best in representing a physical system. While we do not generally recognize such homely examples as computers, automatic record-changers, washing machines, electric watt-hour meters, and similar devices are true analogs. So of course is the clock, one of the earliest computers made use of by man.

While Babbage was working with his difference engine, another Englishman, Lord Kelvin, conceived a brilliant method of predicting the height of tides in various ports. He described his system of solving differential equations invented in 1876 in the _Proceedings of the Royal Society_. A working model of this “differential analyzer,” which put calculus on an automated basis, was built by Kelvin’s brother, James Thomson. Thomson used mechanical principles in producing this analog computer, whose parts were discs, balls, and cylinders.

_Science Materials Center_

A simple analog computer designed to be assembled and used by
teen-agers. Calculo performs multiplication and division within 5
per cent accuracy, and is a useful demonstration device.
]

Early electrical analogs of circuits built around 1920 in this country have been discussed briefly in the chapter on the computer’s past. The thing that sparked their development was an engineer’s question, “Why don’t we build a little _model_ of these circuits?” Solving problems in circuitry was almost like playing with toys, using the circuit analyzers, although the toys grew to sizable proportions with hundreds of components. Some of the direct-current analog type are still operating in Schenectady, New York, and at Purdue University.

A simple battery-powered electric analog gives us an excellent example of the principle of all analog machines. Using potentiometers, which vary the resistance of the circuit, we set in the problem. The answer is read out on a voltmeter. Quite simply, a known input passing through known resistances will result in a proportional voltage. All that remains is assigning values to the swing of the voltmeter needle, a process called “scaling.” For instance, we might let one volt represent 100 miles, or 50 pounds, or 90 degrees. Obviously, as soon as we have set in the problem, the answer is available on the voltmeter. It is this factor that gives the analog computer its great speed.

General Electric and Westinghouse were among those building the direct-current analyzer, and the later alternating-current network type which came along in the 1930’s. The mechanical analogs were by no means forgotten, even with the success of the new electrical machines. Dr. Vannevar Bush, famous for many other things as well, started work on his analog mechanical differential analyzer in 1927 at the Massachusetts Institute of Technology. Bush drew on the pioneering work of Kelvin and other Englishmen, improving the design so that he could do tenth-order calculations.

Following Bush’s lead, engineers at General Electric developed further refinements to the “Kelvin wheels,” using electrical torque amplifiers for greater accuracy. The complexity of these computers is indicated in the size of one built in the early 1940’s for the University of California. It was a giant, a hundred feet long and filled with thousands of parts. Not merely huge, it represented a significant stride ahead in that it could perform the operation of integration with respect to functions other than just time. Instead of being a “direct” analog, the new machine was an “indirect” analog, a model not of a physical thing but of the mathematics expressing it. Engineers realized that the mechanical beast, as they called it, represented something of a dinosaur in computer evolution and could not survive. Because of its size, it cost thousands of dollars merely to prepare a place for its installation. Besides, it was limited in the scope of its work.

During World War II, however, it was all we had, and beast or not, it worked around the clock solving engineering problems, ballistics equations, and the like. England did work in this field, and Meccano—counterpart of the Gilbert Erector Set firm in the United States—marketed a do-it-yourself differential analyzer. The Russians too built mechanical differential analyzers as early as 1940.

Electronics came to the rescue of the outsized mechanical analog computers during and after the war. Paced by firms like Reeves Instrument and Goodyear Aircraft, the electronic analog superseded the older mechanical type. There was of course a transitional period, and an example of this stage is the General Electric fire-control computer installed in the B-29. It embraced mechanical, electrical, and electronic parts to do just the sort of job ideally suited to the analog type of device: that of tracking a path through space and predicting the future position of a target so that the gunsight aims at the correct point in space for a hit.

Another military analog computer was the Q-5, used by the Signal Corps to locate enemy gun installations. From the track of a projectile on a radar screen, the Q-5 did some complicated mathematics to figure backwards and pinpoint the troublesome gun. There were industrial applications as well for the analog machine. In the 1950’s, General Electric built computers to solve simultaneous linear equations for the petroleum industry. To us ultimate users, gasoline poses only one big mathematical problem—paying for a tankful. Actually, the control operations involved in processing petroleum are terribly involved, and the special analog computer had to handle twelve equations with twelve unknown quantities simultaneously. This is the sort of problem that eats up man-years of human mathematical time; even a modern digital computer has tough and expensive going, but the analog does this work rapidly and economically.

Another interesting analog machine was called the Psychological Matrix Rotation Computer. This implemented an advanced technique called multiple-factor analysis, developed by Thurston of the University of Illinois for use in certain psychological work. Multiple-factor analysis is employed in making up the attribute tests used by industry and the military services for putting the right man in the right job. An excellent method, it was too time-consuming for anything but rough approximations until the analog computer was built for it. In effect, the computer worked in twelve dimensions, correlating traits and aptitudes. It was delivered to the Adjutant General’s Office and is still being used, so Army men who wonder how their background as baker qualifies them for the typing pool may have the Psychological Matrix Rotation Computer to thank.

In the early 1950’s, world tension prompted the building of another advanced analog computer, this one a jet engine simulator. Prior to its use, it took about four years to design, build, and test a new jet engine. Using the simulator, the time was pared to half that amount. It was a big computer, even though it was electronic. More than 6,000 vacuum tubes, 1,700 indicator lights, and 2,750 dials were hooked up with more than 25 miles of wire, using about 400,000 interconnections. All of this required quite a bit of electrical power, about what it would take to operate fifty kitchen ranges. But it performed in “real” time, and could keep tabs on an individual molecule of gas from the time it entered the jet intake until it was ejected out the afterburner!

Other analog computers were developed for utility companies to control the dispatching of power to various consumers in the most efficient manner. Again the principle was simply to build a model or analog of an actual physical system and use it to predict the outcome of operation of that system.

From our brief skim of the history of the analog computer we can recognize several things about this type of machine. Since the analog is a simulator in most cases, we would naturally expect it to be a special-purpose machine. In other words, if we had a hundred different kinds of problems, and had to build a model of each, we would end up with a hundred special-purpose computers. It follows too that the analog computer will often be a part of the system it serves, rather than a separate piece of equipment.

_The Boeing Co._

Analog machine used as flight simulator for jet airliner; a means of
testing before building.
]

There are general-purpose analog computers, of course, designed for solving a broad class of problems. They are usually separate units, instead of part of the system. We can further break down the general-purpose analog computer into two types; direct and indirect. A direct analog is exemplified in the tank gauge consisting of a float with a scale attached. An indirect analog, such as the General Electric monster built for the University of California mentioned earlier, can use one dependent variable, such as voltage, to represent all the variables of the prototype. Such an analog machine is useful in automatic control and automation processes.

Finally, we may subdivide our direct analog computer one further step into “discrete” analogs or “continuous” analogs. The term “discrete” is the quality we have ascribed to the digital computer, and a discrete analog is indicative of the overlap that occurs between the two types. Another example of this overlap is the representation of “continuous” quantities by the “step-function” method in a digital device. As we shall see when we discuss hybrid or analog-digital computers, such overlap is as beneficial as it is necessary.

_General Motors Corp._

Large analog computer in rear controls car, subjecting driver to
realistic bumps, pitches, and rolls, for working out suspension
problems of car.
]

We are familiar now with mechanical, electromechanical, and fully electronic analogs. Early machines used rods of certain lengths, cams, gears, and levers. Fully electronic devices substitute resistors, capacitors, and inductances for these mechanical components, adding voltages instead of revolutions of shafts, and counting turns of wire in a potentiometer instead of teeth on a gear. Engineers and technicians use terms like “mixer,” “integrator,” and “rate component,” but we may consider the analog computer as composed of passive networks plus amplifiers where necessary to boost a faint signal.

Some consideration of what we have been discussing will give us an indication of the advantages of the analog computer over the digital type. First and most obvious, perhaps, is that of simplicity. A digital device for recording temperature could be built; but it would hardly improve on the simplicity of the ordinary thermometer. Speed is another desirable attribute of most analog computers. Since operation is parallel, with all parts of the problem being worked on at once, the answer is reached quickly. This is of particular importance in “on-line” application where the computer is being used to control, let us say, an automatic machining operation in a factory. Even in a high-speed electronic digital computer there is a finite lag due to the speed of electrons. This “slack” is not present in a direct analog and thus there is no loss of precious time that could mean the difference between a rejected and a perfect part from the lathe.

It follows from these very advantages that there are drawbacks too. The analog computer that automatically profiles a propeller blade in a metalworking machine cannot mix paint to specifications or control the speed of a subway train unless it is a very special kind of general-purpose analog that would most likely be the size of Grand Central Station and sell for a good part of the national debt. Most analogs have one particular job they are designed for; they are specialists with all the limitations that the word implies.

There is one other major disadvantage that our analog suffers by its very nature. We can tolerate the approximate answer 3.98 instead of 4, because most of us recognize the correct product of 2 times 2. But few production managers would want to use 398 rivets if it took 400 to do the job safely—neither would they want to use 402 and waste material. Put bluntly, the analog computer is less accurate than its digital cousin. It delivers answers not in discrete units, but approximations, depending on the accuracy of its own parts and its design. Calculo, an electrical-analog computer produced for science students, has an advertised accuracy of 5 per cent at a cost of about $20. The makers frankly call it an “estimator.” This is excellent for illustrating the principles of analog machines to interested youngsters, but the students could have mathematical accuracy of 100 per cent from a digital computer called the abacus at a cost of less than a dollar.

Greater accuracy in the analog computer is bought at the expense of costlier components. Up to accuracies of about 1 per cent error it is usually cheaper to build an analog device than a digital, assuming such a degree of accuracy is sufficient, of course. Analog accuracies ten times the 1 per cent figure are feasible, but beyond that point costs rise very sharply and the digital machine becomes increasingly attractive from a dollars and cents standpoint. Designers feel that accuracies within 0.01 per cent are pushing the barriers of practicality, and 0.001 per cent probably represents the ultimate achievable. Thus the digital computer has the decided edge in accuracy, if we make some realistic allowances. For example, the best digital machine when asked to divide 10 by 3 can never give an exact answer, but is bound to keep printing 3’s after the decimal point!

There are other differences between our two types of computers, among them being the less obvious fact that it is harder to make a self-checking analog computer than it is to build the same feature into the digital. However, the most important differences are those of accuracy and flexibility.

For these reasons, the digital computer today is in the ascendant, although the analog continues to have its place and many are in operation in a variety of chores. We have mentioned fire control and the B-29 gunsight computer in particular. This was a pioneer airborne computer, and proved that an analog could be built light enough for such applications. However, most fire-control computers are earthbound because of their size and complexity. A good example is the ballistic computer necessary for the guns on a battleship. In addition to the normal problem of figuring azimuth and elevation to place a shell on target, the gun aboard ship has the additional factors of pitch, roll, and yaw to contend with. These inputs happen to be ideal for analog insertion, and a properly designed computer makes corrections instantaneously as they are fed into it.

A fertile field for the analog computer from the start was that of industrial process control. Chemical plants, petroleum refineries, power generating stations, and some manufacturing processes lend themselves to control by analog computers. The simplicity and economy of the “modeling” principle, plus the instantaneous operation of the analog, made it suitable for “on-line” or “on-stream” applications.

The analog computer has been described as useful in the design of engines; it also helps design the aircraft in which these engines are used, and even simulates their flight. A logical extension of this use is the training of pilots in such flight simulators. One interesting analog simulator built by Goodyear Aircraft Corporation studied the reactions of a pilot to certain flight conditions and then was able to make these reactions itself so faithfully that the pilot was unaware that the computer and not his own brain was accomplishing the task.

The disciplines of geometry, calculus, differential equations, and other similar mathematics profit from the analog computer which is able to make a model of their curves and configurations and thus greatly speed calculations. Since the analog is so closely tied to the physical rather than the mental world, it cannot cope with discrete numbers, and formal logic is not its cup of tea.

Surely, progress has been made and improvements continue to be designed into modern analog computers. Repetitive operations can now be done automatically at high speed, and the computer even has a memory. High-speed analog storage permits the machine to make sequential calculations, a job once reserved for the digital computer. But even these advances cannot offset the basic limitations the analog computer is heir to.

Fewer analog machines are being built now, and many in existence do not enjoy the busy schedule of the digital machines. As the mountains of data pile up, created incidentally by computers in the first place, more computers are needed to handle and make sense of them. It is easier to interpret, store, and transmit digital information than analog; the digital computer therefore takes over this important task.

Even in control systems the digital machine is gaining popularity; its tremendous speed offsets its inherent cumbersomeness and its accuracy tips the scales more in its favor. These advantages will be more apparent as we discuss the digital machine on the next pages and explain the trend toward the hybrid machine, ever becoming more useful in the computer market place. Of course, there will always be a place for the pure analog—just as there has always been for any specialist, no matter what his field.

_The Digital Counter_

The digital computer was first on the scene and it appears now that it will outnumber and perhaps outlive its analog relative. A simple computer of this type is as old as man, though it is doubtful that it has been in use that long. Proof of this claim to its pioneering are the words _digit_ and _calculi_, for finger and pebbles, respectively. We counted “how many” before we measured “how large,” and the old Romans tallied on fingers until they ran out and then supplemented with pebbles.

Perhaps the first computations more complex than simple counting of wives or flocks came about when some wag found that he could ascertain the number of sheep by counting legs and dividing by four. When it was learned that the thing worked both ways and that the number of pickled pigs feet was four times the number of pigs processed, arithmetic was born. The important difference between analog and digital, of course, is that the latter is a means of counting, a dealing with discrete numbers rather than measuring.

This kind of computation was taxed sorely when such things as fractions and relationships like _pi_ came along, but even then man has managed to continue dealing with numbers themselves rather than quantity. Just as the slide rule is a handy symbol for the analog computer, the abacus serves us nicely to illustrate the digital type, and some schools make a practice of teaching simple arithmetic to youngsters in this manner.

Our chapter on the history of the computer touched on early efforts in the digital field, though no stress was laid on the distinction between types. We might review a bit, and pick out which of the mechanical calculating devices were actually digital. The first obviously was the abacus. It was also the only one for a long time. Having discovered the principle of analogy, man leaned in that direction for many centuries, and clocks, celestial simulators, and other devices were analog in nature. Purists point out that even the counting machines of Pascal and Leibnitz were analog computers, since they dealt with the turning of shafts and gears rather than the manipulation of digits. The same reasoning has caused some debate about Babbage’s great machines in the 1800’s, although they are generally considered a digital approach to problem-solving. Perhaps logicians had as much as anyone to do with the increasing popularity of the digital trend when they pointed out the advantages of a binary or two-valued system.

With the completion in 1946 by Eckert and Mauchly of the electronic marvel they dubbed ENIAC, the modern digital computer had arrived and the floodgates were opened for the thousands of descendants that have followed. For every analog computer now being built there are dozens or perhaps hundreds of digital types. Such popularity must be deserved, so let us examine the creature in an attempt to find the reason.

Courtesy of the _National Science Foundation_

The computer family tree. Its remarkable growth began with
government-supported research, continued in the universities; and
the current generation was developed primarily in private industry.
]

We said that by its nature the analog device tended to be a special-purpose computer. The digital computer, perhaps because its basic operation is so childishly simple, is best suited for general-purpose work. It is simple, consisting essentially of switches that are either on or off. Yet Leibnitz found beauty in that simplicity, and even the explanation of the universe. Proper interconnection of sufficient on-off switches makes possible the most flexible of all computers—man’s brain. By the same token, man-made computers of the digital type can do a wider variety of jobs than can the analog which seemingly is more sophisticated.

A second great virtue of the digital machine is its accuracy. Even a trial machine of Babbage had a 5-place accuracy. This is an error of only one part in ten thousand, achievable in the analog at great expense. This was of course only a preliminary model, and the English inventor planned 20-place accuracy in his dream computer. Present electronic digital computers offer 10-place accuracy as commonplace, a precision impossible of achievement in the analog.

We pointed out in the discussion of analog computers that the complexity and expense of increased accuracy was in direct proportion to the degree of accuracy desired. Happily for the digital machine, the reverse is true in its case. Increasing accuracy from five to six figures requires a premium of one-fifth, or 20 per cent. But jumping from 10-place to 11-place precision costs us only 10 per cent, and from 20-place to 21-place drops to just 5 per cent.

Actually, such a high degree of accuracy is not necessary in most practical applications. For example, the multiplication of 10-digit numbers may yield a 20-digit answer. If we desired, we could increase the capability of our digital computer to twenty digits and give an accuracy of one part in 10 million trillion! However, we simply “round off” the last ten digits and leave the answer in ten figures, an accuracy no analog computer can match. The significant point is that the analog can never hope to compete with digital types for accuracy.

A third perhaps not as important advantage the digital machine has is its compactness. We are speaking now of later computers, and not the pioneer electromechanical giants, of course. The transistor and other small semiconductor devices supplanted the larger tubes, and magnetic cores took the place of cruder storage components. Now even more exotic devices are quietly ousting these, as magnetic films and cryotrons begin to be used in computers.

_Science Materials Center_

BRAINIAC, another do-it-yourself computer. This digital machine is
here being programmed to solve a logic problem involving a will.
]

This drastic shrinking of size by thinking small on the part of computer designers increases the capacity of the digital computer at no sacrifice in accuracy or reliability. The analog, unfortunately, cannot make use of many of these solid-state devices. Again, the bugaboo of accuracy is the reason; let’s look further into the problem.

The most accurate and reliable analog computers are mechanical in nature. We can cut gears and turn shafts and wheels to great accuracy and operate them in controlled temperature and humidity. Paradoxically, this is because mechanical components are nearer to digital presentations than are electrical switches, magnets, and electronic components. A gear can have a finite number of teeth; when we deal with electrons flowing through a wire we leave the discrete and enter the continuous world. A tiny change in voltage or current, or magnetic flux, compounded several hundred times in a complex computer, can change the final result appreciably if the errors are cumulative, that is, if they are allowed to pile up. This is what happens in the analog computer using electrical and electronic components instead of precisely machined cams and gears.

The digital device, on the other hand, is not so penalized. Though it uses electronic switches, these can be so set that even an appreciable variation in current or voltage or resistance will not affect the proper operation of the switch. We can design a transistor switch, for example, to close when the current applied exceeds a certain threshold. We do not have to concern ourselves if this excess current is large or small; the switch will be on, no more and no less. Or it will be completely off. Just as there is no such thing as being a little bit dead, there is no such thing as a partly off digital switch. So our digital computer can make use of the more advanced electronic components to become more complex, or smaller, or both. The analog must sacrifice its already marginal accuracy if it uses more electronics. The argument here is simplified, of course; there are electronic analog machines in operation. However, the problem of the “drift” of electronic devices is inherent and a limiting factor on the performance of the analog.

These, then, are some of the advantages the digital computer has over its analog relative. It is more flexible in general—though there are _some_ digital machines that are more specialized than _some_ analog types; it is more accurate and apparently will remain so; and it is more amenable to miniaturization and further complexity because its designer can use less than perfect parts and produce a perfect result.

In the disadvantage department the digital machine’s only drawback seems to be its childish way of solving problems. About all it knows how to do is to add 1 and 1 and come up with 2. To multiply, it performs repetitive additions, and solving a difficult equation becomes a fantastically complex problem when compared with the instantaneous solution possible in the analog machine. The digital computer redeems itself by performing its multitudinous additions at fabulous speeds.

Because it must be fed digits in its input, the digital machine is not economically feasible in many applications that will probably be reserved for the analog. A digital clock or thermometer for household use would be an interesting gimmick, but hardly worth the extra trouble and expense necessary to produce. Even here, though, first glances may be wrong and in some cases it may prove worth while to convert analog inputs to digital with the reverse conversion at the output end. One example of this is the airborne digital computer which has taken over many jobs earlier done by analog devices.

There is another reason for the digital machines ubiquitousness, a reason it does not seem proper to list as merely a relative advantage over the analog. We have described the analog computer used as an aid to psychological testing procedures, and its ability to handle a multiplicity of problems at once. This perhaps tends to obscure the fact that the digital machine by its very on-off, yes-no nature is ideally suited to the solving of problems in logic. If it achieves superiority in mathematics in spite of its seemingly moronic handling of numbers, it succeeds in logic because of this very feature.

While it might seem more appropriate that music be composed by analogy, or that a chess-playing machine would likely be an analog computer, we find the digital machine in these roles. The reason may be explained by our own brains, composed of billions of neurons, each capable only of being on or off. While many philosophers build a strong case for the yes-no-maybe approach with its large areas of gray, the discipline of formal logic admits to only two states, those that can so conveniently be represented in the digital computer’s flip-flop or magnetic cores.

The digital computer, then, is not merely a counting machine, but a decision-maker as well. It can decide whether something should be added, subtracted, or ignored. Its logical manipulations can by clever circuitry be extended from AND to OR, NOT, and NOR. It thus can solve not only arithmetic, but also the problems of logic concerning foxes, goats, and cabbages, or cannibals and missionaries that give us human beings so much trouble when we encounter them.

The fact that the digital computer is just such a rigorously logical and unbending machine poses problems for it in certain of its dealings with its human masters. Language ideally should be logical in its structure. In general it probably is, but man is so perverse that he has warped and twisted his communications to the point that a computer sticking strictly to book logic will hit snags almost as soon as it starts to translate human talk into other human talk, or into a logical machine command or answer.

For instance, we have many words with multiple meanings which give rise to confusion unless we are schooled in subtleties. There are stories, some of them apocryphal but nonetheless pointing up the problem, of terms like “water goat” cropping up in an English-to-Russian translation. Investigation proved that the more meaningful term would have been “hydraulic ram.” In another interesting experiment, the expression, “the spirit is willing but the flesh is weak” was machine translated into Russian, and then that result in turn re-translated back into English much in the manner of the party game of “Telephone” in which an original message is whispered from one person to another and finally back to the originator. In this instance, the final version was, “The vodka is strong, but the meat is rotten.”

It is a fine distinction here as to who is wrong, the computer or man and his irrational languages. Chances are that in the long run true logic will prevail, and instead of us confusing the computer it will manage instead to organize our grammar into the more efficient tool it should be. With proper programming, the computer may even be able to retain sufficient humor and nuance to make talk interesting and colorful as well as utilitarian.

We can see that the digital machine with its flexibility, accuracy, and powerful logical capability is the fair-haired one of the computer family. Starting with _a_ for abacus, digital computer applications run through practically the entire alphabet. Its take-over in the banking field was practically overnight; it excels as a tool for design and engineering, including the design and engineering of other computers. Aviation relies heavily on digital computers already, from the sale of tickets to the control of air traffic.

Gaming theory is important not only to the Saturday night poker-player and the Las Vegas casino operator, but to military men and industrialists as well. Manufacturing plants rely more and more on digital techniques for controls. Language translation, mentioned lightly above, is a prime need at least until we all begin speaking Esperanto, Io, or Computerese. Taxation, always with us, may at least be more smoothly handled when the computers take over. Insurance, the arrangement of music, spaceflight guidance, and education are random fields already dependent more or less on the digital computer. We will not take the time here to go thoroughly into all the jobs for which the computer has applied for work and been hired; that will be taken up in later chapters. But from even a quick glance the scope of the digital machine already should be obvious. This is why it is usually a safe assumption that the word computer today refers to the digital type.

_Hybrid Computers_

We have talked of the analog and the digital; there remains a further classification that should be covered. It is the result of a marriage of our two basic types, a result naturally hybrid. The analog-digital computer is third in order of importance, but important nonetheless.

_Minneapolis-Honeywell_

Nerve center of Philadelphia Electric Company’s digital
computer-directed automatic economic dispatch system is this console
from which power directors operate and supervise loading of
generating units at minimum incremental cost.
]

Necessity, as always, mothered the invention of the analog-digital machine. We have talked of the relative merits of the two types; the analog is much faster on a complex problem such as solving simultaneous equations. The digital machine is far more accurate. As an example, the Psychological Matrix Rotator described earlier could solve its twelve equations practically instantaneously. A digital machine might take seconds—a terribly long time by computer standards. If we want an accurate high-speed differential analyzer, we must combine an analog with a digital computer.

Because the two are hardly of the same species, this breeding is not an easy thing. But by careful study, designers effected the desired mating. The hybrid is not actually a new type of computer, but two different types tied together and made compatible by suitable converters.

The composite consists of a high-speed general-purpose digital computer, an electronic analog computer, an analog-to-digital converter, a digital-to-analog and a suitable control for these two converters. The converters are called “transducers” and have the ability of changing the continuous analog signal into discrete pulses of energy, or vice versa.

Sometimes called digital differential analyzers, the hybrid computers feature the ease of programming of the analog, plus its speed, and the accuracy and much broader range of the digital machine. Bendix among others produced such machines several years ago. The National Bureau of Standards recently began development of what it calls an analog-digital differential analyzer which it expects to be from ten to a hundred times more accurate than earlier hybrid computers. The NBS analyzer will be useful in missile and aircraft design work.

Despite its apparent usefulness as a compromise and happy medium between the two types, the hybrid would seem to have as limited a future as any hybrid does. Pure digital techniques may be developed that will be more efficient than the stopgap combination, and the analog-digital will fall by the wayside along the computer trail.

_Summary_

Historically, the digital computer was first on the scene. The analog came along, and for a time was the more popular for a variety of reasons. One of these was the naïve, cumbersome mode of operation the digital computer is bound to; another its early lack of speed. Both these drawbacks have been largely eliminated by advances in electronics, and apparently this is only the beginning. In a few years the technology has progressed from standard-size vacuum tubes through miniature tubes and the shrinking of other components, to semiconductors and other tinier devices, and now we have something called integrated circuitry, with molecular electronics on the horizon. These new methods promise computer elements approaching the size of the neurons in our own brains, yet with far faster speed of operation.

Such advances help the digital computer more than the analog, barring some unexpected breakthrough in the accuracy problem of the latter. Digital building blocks become ever smaller, faster, cheaper, and more reliable. Computers that fit in the palm of the hand are on the market, and are already bulky by comparison with those in the laboratory. The analog-digital hybrid most likely will not be new life for the analog, but an assimilating of its better qualities by the digital.

------------------------------------------------------------------------

“‘_What’s one and one and one and one and one and one and one and one and one and one?_’

‘_I don’t know,’ said Alice. ‘I lost count._’

‘_She can’t do Addition,’ the Red Queen interrupted._”

—Lewis Carroll

5: The Binary Boolean Bit

In this world full of “bigness,” in which astronomical numbers apply not only to the speed of light and the distance to stars but to our national debt as well, it is refreshing to recall that some lucky tribes have a mathematical system that goes, “One—two—plenty!” Such an uncluttered life at times seems highly desirable, and we can only envy those who lump all numbers from three to billions as simply “plenty.”

Instead we are faced today with about as many different number systems as there are numbers, having come a long way from the dawn of counting when an even simpler method than “one—two—plenty” prevailed. Man being basically self-centered, he first thought in terms of “me,” or one. Two was not a concept, but two “ones”; likewise, three “ones” and so on. Pebbles were handy, and to represent the ten animals slain during the winter, a cave man could make ten scratches on the wall or string out that many stones.

It is said that the ancient cabbies in Rome had a taximeter that dropped pebbles one by one onto a plate as the wheels turned the requisite number of revolutions. This plate of stones was presented to the passenger at the end of his ride—perhaps where we get the word “fare”! Prices have risen so much that it would take quite a bag of pebbles in the taximeter today.

Using units in this manner to express a sum is called the unitary system. It is the concept that gives rise to the “if all the dollars spent in this country since such and such a time were laid end to end—” analogies. Put to practice, this might indeed have a salutary effect, but long ago man learned that it was not practical to stick to a one-for-one representation.

How long it was before we stumbled onto the fact that we had a “handy” counting system attached to our wrists is not positively known, but we eventually adopted the decimal system. In some places the jump from one to ten was not made completely. The Pueblo Indians, for instance, double up one fist each time a sum of five is reached. Thus the doubled fist and two fingers on the other hand signifies seven. In the mathematician’s language, this is a modulo-5 system. The decimal system is modulo-10; in other words we start over each time after reaching 10.

Besides the word digit in our vocabulary to tie fingers and numbers, the Roman numerals V and X are graphic representations of one hand with thumb widespread, and two hands crossed, respectively. A point worth remembering is that the decimal system was chosen arbitrarily because we happen to have ten digits. There is no divine arithmetical significance in the number 10; in fact mathematicians would prefer 12, since it can be divided more ways.

The ancient Mayans, feeling that if 10 were ten times as good as 1, then surely 20 would be twice the improvement of the decimal system. So they pulled off their boots and added toes to fingers for a modulo-20 number system. Their word for 20, then, is the same as that for “the whole man” for very good reason. Other races adopted even larger base systems, the base of 60 being an example.

If we look to natural reasons for the development of number systems, we might decide that the binary, or two-valued system, did not attain much prominence in naïve civilizations because there are so few one-legged, two-toed animals! Only when man built himself a machine uniquely suited to two-valued mathematics did the binary system come into its own.

Numbers are merely conventions, rigorous conventions to be sure with no semantic vagueness. God did not ordain that we use the decimal system, as evidenced in the large number of other systems that work just fine. Some abacuses use the biquinary system, and there are septal, octal, and sexagesimal systems. We can even express numbers in an ABC or XYZ notation. So a broad choice was available for the computer designer when he began to look about for the most efficient system for his new machine.

Considering only the question of a radix, or base, which will permit the fewest elements to represent the desired numbers, mathematicians can show us that a base of not 10, or 12, or any other whole number is most efficient, but the fraction 2.71828. The ideal model is not found in man, then, since man does not seem to have 2.71828 of anything. However, the strange-looking number does happen to be the base of the system of natural logarithms.

Now a system of mathematics based on 2.71828 might make the most efficient use of the components of the computer, but it would play hob with other factors, including the men who must work with such a weird set of numbers. As is often done, a compromise was made between ideal and practical choices. Since the computer with the most potential seems to be the electronic computer, and since its operation hinges on the opening and closing of simple or sophisticated switches, a two-valued mathematical system, the binary system, was chosen. It wasn’t far from the ideal 2.71828, and there was another even more powerful reason for the choice. Logic is based on a yes-no, true-false system. Here, then, was the best of all possible number systems: the lowly, apparently far-from-sophisticated binary notation. As one writer exclaimed sadly, a concept which had been hailed as a monument to monotheism ended up in the bowels of a robot!

_The Binary System_

It is believed from ancient writings that the Chinese were aware of the binary or two-valued system of numbers as early as 3000 B.C. However, this fact was lost as the years progressed, and Leibnitz thought that he had discovered binary himself almost 5,000 years later. In an odd twist, Leibnitz apprised his friend Grimaldi, the Jesuit president of the Tribunal of Mathematics in China, of the religious significance of binary 1 and 0 as an argument against Buddhism!

A legend in India also contains indications of the power of the binary system. The inventor of the game of chess was promised any award he wanted for this service to the king. The inventor asked simply that the king place a grain of wheat on the first square of the board, two on the second, and then four, eight, and so on in ascending powers of two until the sixty-four squares of the board were covered. Although the king thought his subject a fool, this amount of wheat would have covered the entire earth to a depth of about an inch!

We are perhaps more familiar with the binary system than we realize. Morse code, with its dots and dashes, for example, is a two-valued system. And the power of a system with a base of two is evident when we realize that given a single one-pound weight and sufficient two-pound weights we can weigh _any_ whole-numbered amounts.

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Computers—the machines we think withChapter III: Part 3

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