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Chapter II: Part 2

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The third of the series came easier. In _The Saturday Evening Post_ I read a story by Byron Morgan called _The Elephant Parade_, a tale of motor-trucks. Into my mind popped the idea of using caterpillar tractors in a sea story. By this time I had "Martin" firmly in hand, well-trained. The fourth story went over nicely. But in the fifth one I made the mistake of bringing some war stuff in. Editor said nix. I got disgusted with "Martin" right there and left him flat.

Now in your question you have omitted the word "theme," which might be included. For instance one was the growth of something that can not be called a definite idea. It was hazy, vague, when I started it. All I had in mind was the traits of blondes (feminine) as I have known them, especially movie blondes. My working title on the story was _The Cussedness of Blondes_. I changed that to _Press Agents' Paradise_, and wound up with _A Million Dollars' Worth_. The working title changed as I got into the thing and began to see sunshine ahead. The only thing I had in mind with which to end the story was a beautiful double-cross on the part of the blonde girl. I ended it that way. I had many a laugh at the situations I had conjured up and slapped into the story. Laughing at my own stuff. Read it and weep.

=Mary Johnston=: Sometimes one, sometimes another. But usually a character or a situation, or an idea that seems to have ethical or evolutionary value. To see the idea for a story means to see the story.

=John Joseph=: The genesis of a story? The _idea_ for a "red-blooded" story comes from my own experience. That is, things I have actually seen. Such stories are, as a matter of fact, fictionized facts. Some stories are based on a peculiarity of human nature. That is, they arise from a study of human nature.

=Lloyd Kohler=: Of course, the idea for a story may spring from almost anything. With me, however, the idea for the story usually springs from an incident in actual life. Quite often, too, the story grows from a very brief newspaper article. Incidents from my own life and the sharp brief stories of the daily press have furnished all the ideas for my stuff.

=Harold Lamb=: The genesis of a story is most often some happening that comes into the fancy, followed by the impulse to draw character in connection with that happening.

=Sinclair Lewis=: Varies. Usually from a character.

=Hapsburg Liebe=: My best stories grow from a character; then a situation to fit in with the character. I have had most of my failures, I think, from inventing a situation and sticking doll-like characters in it.

=Romaine H. Lowdermilk=: With me, the good stories originate around a character. As the characters are supposed to seem real and be interesting to the reader I feel that they, as the actors, are more vital than their doings. When I have my characters in mind I choose one upon whom to center interest and one for humor unless I can combine the two. Around this character (or characters) I work out action that I think true to their natures and the setting to which they are native. It takes considerable thought to think up a series of incidents leading to some definite end or some theme, but then that's the writer's business. He's got it to do! Given a character you can make yourself acquainted with, you can write a story around him, and the more commonplace the character the more likely you are to hit on a story that reads true to life among a majority of readers. Sometimes I write from situation, setting or incident, but usually go back to the beginning and find the character who, when properly used, seems to work out most of the story himself. The title is my stumbling-block. I never find a title until after the story is done, and then only after great effort and generally at the suggestion of some of my family who act as "critics" on the completed work.

=Eugene P. Lyle, Jr.=: The genesis of a story, with me, may be any bit of mental detritus lodged in the flow of thought long enough to collect about it enough flotsam to round into a missile to throw at an editor. The "bit" may be any of those you have listed, but I like best an idea, or a theme. Given an idea, I like to try to translate it into life--_i. e._, fiction. Ideas, though, are scarce. But whatever the story germ is, it has to bite hard, else the story is not likely to be much.

=Rose Macaulay=: I usually start from some idea I have in my head about the world or life or people and illustrate it with the particular plot and character that seem to suit it.

=Crittenden Marriott=: The climax; I always start with it--and write up to it. I begin anywhere, and half the time I have to begin again and perhaps again till I find a beginning that lets the story run smoothly. I keep the false beginnings and work some of them into the story.

=Homer I. McEldowney=: The idea of a story with me has been of varied origin--a name, a situation, a character, or a plot. I have only written four yarns thus far, and I have used four different methods. Perhaps the next will be still different. And I wonder, when the various methods have been exhausted, if I'll be, too--at the end of my rope!

=Ray McGillivray=: Two people at cross-purposes, two or more opposed forces, or a person and a conflicting force, usually give a yarn of mine initial impulse--at least of consideration. I sketch a plan or synopsis, then dictate it straight through from beginning to end. My steno hands me a result which--because of her garbling, my smoke-clouded diction and incomplete ideas--resembles a finished story somewhat less than a plate of steak and Idaho baked potatoes with pan gravy resembles a fat man. I chew away at the script, and return to the girl a mess of pages upon which there is more pencilling than ink. Being human and slightly myopic, she does not turn out a final draft--yet. The third typing finishes a script, though--unless it be part of a novel, or an editor asks rewriting done. Given the right sort of quarrel, dilemma or unconscious conflict between interesting persons or forces, however, I believe that setting, incidents of development, and atmosphere traipse right into the yarn without being paged.

=Helen Topping Miller=: My stories usually begin with titles. Often I carry a title in my mind for years before I am able to find the story to go with it. Occasionally I begin a story with only a character, but I must have my title before I can write. Having got my characters I devise the "conflict" which is to develop those characters, and then build the plot around that.

=Thomas Samson Miller=: There are stories which have their genesis in an author's rage at an inhumanity or injustice. We writers all start out being missionaries, I think, and only slack up when we discover that readers delighted in the jam--the story--and missed the pill. I have to be moved by a strong desire to expose some wrong to get across a really strong story. But my commercial success (if I may claim success) falls along adventure stories for young men and boys. In such stories incident is of the first importance. The incident has to dovetail into a plot, all the action flowing to a logical climax. The second importance is a hero--a manufactured hero, whose best traits only are shown, for character is complex--the admirable traits always associated with less admirable.

=Anne Shannon Monroe=: I believe a story almost always grows with me from a character; a certain kind of a person who always gets into trouble--or out--because he does certain sorts of things.

=L. M. Montgomery=: The genesis of my stories is very varied. Sometimes the character suggests the story. For instance, in my first book, _Anne of Green Gables_, the whole story was modeled around the character of "Anne" and arranged to suit her. Most of my books are similar in origin. The characters seem to grow in my mind, much after the oft-quoted "Topsy" manner, and when they are fully incubated I arrange a setting for them, choosing incidents and surroundings which will harmonize with and develop them.

With short stories it is different. There I generally start with an idea--some incident which I elaborate and invent characters to suit, thus reversing the process I employ in book-writing. A very small germ will sometimes blossom out quite amazingly. One of my most successful short stories owed its origin to the fact that one day I heard a lady--a refined person usually of irreproachable language--use a point-blank "cuss-word" in a moment of great provocation. Again, the fact that I heard of a man forbidding his son to play the violin because he thought it was wicked furnished the idea for the best short story I ever wrote.

=Frederick Moore=: The genesis of a story with me may be any of the things mentioned, but generally I find it is some incident upon which a plot may be built. And frequently the plot in its final form has no bearing whatever on the original incident which gave birth to the plot.

=Talbot Mundy=: With me, the genesis of a story is too often the need for money; or at any rate, the need for money generally has too much to do with it. I disagree totally from the accepted theory that it does a writer good to be "hard up." It is true that I wrote some of my best stories when I was frightfully "broke"--_The Soul of a Regiment_ for instance; but the idea of selling that story never entered into the conception or construction of it; had nothing to do with it, in fact. It was an idea and an incident that took hold of me and thrilled me while I wrote it. It was based on a tale that my father told me one Sunday morning at breakfast when I was about eight years old. He told it to me all wrong, but contrived to put across the spirit of the thing, and it seems that that part stuck.

Ideas, I am afraid, are no good unless pinned down in the very beginning to a character and one main incident. I can live in a world of ideas; in fact, I generally do, dreaming along without much reference to "hard" facts. I see pretty clearly the necessity to make ideas concrete by turning them into persons, things and incidents. A plot is otherwise a mere conundrum without much interest to the reader, however appealing to the writer it may be. Thus, an idea for a story (in my case) may be an incident, a trait of character, a situation, setting, title or almost anything; and the temptation, which I fall for much too often, is to go dancing along with the idea, letting it will-o'-the-wisp me all over the place. Whereas the true process is to pin that idea down and make it so concrete that the reader doesn't recognize it as an idea, but does recognize a sort of familiar friend--concrete as a sidewalk. This is a counsel of perfection; but it's the nearest I can get, after a dozen years of trying, to an answer to your question. Be concrete. Get away from the abstract by making it concrete. With that proviso, anything whatever is an idea for a story.

=Kathleen Norris=: The genesis of a story with me is usually a situation; the feeling that such and such a relationship between persons of such and such ideals or ideas would make for human interest. A servant girl who holds a baby above a flood all night--a boy who hates his father's second wife, etc., etc.

=Anne O'Hagan=: The stories that I have taken the most pleasure in writing and that have seemed to me the most successful have grown out of speculation upon a character in a situation. If I may use an illustration, _Wings of Healing_, a short serial published last year in _McCall's_, grew out of speculation upon a character, proud, resentful, out-of-joint with the world, returned to the environment which had embittered her, brought back face to face with all that she thought she most hated in the world. Of course, being a professional writer I have written many stories without any such genesis, stories based on an incident or even a setting. But with me, this is not my serious method of trying to write a good story.

=Grant Overton=: With me, a story may begin with a background, an incident, a character, a situation or a title. My idea of a story is simply something arising in the first place from any one of these sources. I should not say that a trait of character was sufficient for me in the beginning. My first novel arose from a particular background; my second novel was originated by an unusual situation, which I heard of; my third novel (in point of writing) was suggested by a place; my fourth novel arose from a character, Walt Whitman. The only two short stories I ever did that are of any account whatever, were both inspired by houses with "atmosphere."

=Sir Gilbert Parker=: Character always.

=Hugh Pendexter=: Dramatic situation. A flashlight picture of a climax with no explanation. Then technique of going back and building up to it.

=Clay Perry=: To me it has been a character, a situation, an incident, a title, striking enough to set imagination at work.

=Michael J. Phillips=: Out of nowhere at all an idea comes into my head. It may consist of a novel association of two apparently unrelated ideas; it may be a picturesque phrase or it may be an out-of-the-ordinary incident. I think to myself: "That might make a story."

Immediately the other side of me pops its head out and says: "You poor boob, there's nothing in that at all but grief and hard work and disappointment. There isn't a story there and if there is, you can't write it. That isn't your style at all, so forget it."

Consciously I forget it. But the next day as I am walking to the office--most ideas come while I am hiking,--the first half of my mind says apologetically: "Of course we know that was a fool idea we had yesterday and there's nothing to it and we can't do anything with it, and we don't intend to, but--If it was any good and we expected to use it and if we had enough talent to make a readable story out of it, here is a little incident which would tag along with it."

Then the germ and the incident are rudely thrust back into limbo. This sort of thing happens for about three or four days, the story taking form until I know the story and the finish and most of the incidents before I consciously accept it and start to polish it off in my mind. The story is complete, or practically so, before I set it down on paper.

The only story which didn't come to me that way hit me all of a heap and convinced both sides of my mind at once, taking the citadel by storm. It was the real, authoritative goods, and I knew it, and glowed over it. I have rewritten it twice, and it's still unsold. While others, which were dragged on to my door-step by my unwilling brain working under compulsion, but which I wrote more or less easily, with my tongue in my cheek, have been pronounced good by hard-headed gents who pay money for fiction.

=Walter B. Pitkin=: A story may grow from anything with me. Most commonly, though, from a big critical situation, then from a setting (atmosphere); less often from a character trait; and still less from a complete character in real life.

The four best stories I have written, judging quality exclusively by the approval of editors and readers, grew out of a combination of an _idea_ and an odd situation.

A story idea sometimes starts with a title; but I find that the title never carries me very far, though it may start something going.

=E. S. Pladwell=: I can not answer. Sometimes it just grows out of random thoughts. Again, it comes from stories I have heard, or personal experiences. An idea for a story grows out of a setting, a character and a climax. The three combined make the finished job.

=Lucia Mead Priest=: I should say that the genesis of what stories I have written have never been twice alike.

A situation, a phase of character, a setting, some other fellow's adventure or one of my own, have furnished the kernel around which the matter has concreted.

Now and then it has meant immediate germination but more often the corm has been tucked away on a mental shelf to ripen or desiccate.

I do not know whether that is the usual process of a mentality or the working of an irregular one.

=Eugene Manlove Rhodes=: How would a given character react to a given situation? Answer is a story. Character, situation.

=Frank C. Robertson=: The world is full of interesting situations and unusual characters. I think I always carry around some of these somewhere in the back of my head. Every once in a while one of the unusual characters will accidentally get into one of these interesting situations and the story begins to crawl. These two, character and situation, always seem to come simultaneously and demand to be written about.

=Ruth Sawyer=: Generally from an incident or character. Primarily it is the human appeal which decides.

=Chester L. Saxby=: A story with me grows out of any kind of seed, but most frequently from an incident or a situation. The character is essentially a part of that incident. The character is the shaper of the idea in my mind; without him and apart from him it does not exist. But the dramatic possibility of the idea is the thing.

=Barry Scobee=: It may be any one of these, or from an idea that pops into my mind as I read or watch a movie, but mostly the genesis starts with a situation or a _condition_. By situation I mean, of course, the position a character is in. By condition I mean a dramatic, novel, puzzling or pathetic theme or phase of life, somebody or group of somebodies. To illustrate, the remote, isolated big-ranch people of southwest Texas. They are in a _condition_ from which rises the dramatic or novel. After all is said, an idea for a story, with me, is a situation--even if it be the mental situation brought about by a man's own state of mind. It is that more than character or the other things.

=R. T. M. Scott=: To some extent the genesis of a story comes to me from all the things which you mention. More particularly it comes to me from a character or a title. All my "Smith" stories are from character with the exception of the first of the series. One came from the title out of the "nowhere." There is one source, however, which you have not mentioned and which has had significant results for me. I refer to dreams. If I can get to my typewriter before the atmosphere of a dream has vanished the story is sold. A case of this kind occurred with _Such Bluff as Dreams Are Made Of_, the first of the "Smith" series. I crawled out of bed to my typewriter and wrote the thing straightaway without an alteration. It sold at once and, as soon as it appeared in print, _Cassel's Magazine_ of London wanted it and I was asked to cable my reply. I dreamed both of the dreams described in this story. Selling dreams is clear profit.

=Robert Simpson=: The idea for a story has, with me, no specific method of birth. It may be derived from any of the sources you refer to, or it may, as sometimes happens, spring out of nowhere, practically complete from introduction to climax. Most frequently, however, and particularly with short stories, I merely sit down and write. A sentence of some sort finds its way on to the paper, then another and another, and ultimately a story begins to take shape. A number of these "germ sentences" may have to be removed from the finished product, but most of them remain. When I have evolved a story idea by this method, I go just so far and no farther until I have decided on a climax. If I can't create a climax that satisfies me, I allow the idea to rest for a while, and usually, when I am not consciously thinking about it at all, a fitting climax comes along and the story is written. With book-length stuff, however, I generally begin with four things--a character who sounds a decided key-note, the setting, and, however vaguely, a conception of the beginning and the end. Until I have these ingredients fairly well fixed in my mind, I don't attempt to "write them into existence." Generally speaking, the principal character is suggested to me first by name. I can't write about anybody whose name doesn't "fit."

=Arthur D. Howden Smith=: Sometimes a situation; sometimes a character or group of characters.

=Theodore Seixas Solomons=: "Story germ," though a trite expression, hits it with me as to what a yarn grows from. But it may be a situation or a very odd trait of character in what would otherwise be a not uncommon situation. Sometimes an incident, if it seems a germinal one; rarely or never a setting or title.

=Raymond S. Spears=: Generally speaking, I have a personal interest in some subject or other. I begin to collect information about it, as pearls, trapping, Mississippi River, shanty-boaters, etc. Perhaps a news clipping starts me off, or a book, or a fiction story. After a while, perhaps I have a hundred, a thousand clippings, books, etc. Then I go to the scene; thus I went to Muscatine, Iowa, on a motorcycle to spend half a day in a button factory, and a few days around that button-making town, buttons and pearls going together! Then I went on into the Bad Lands of western South Dakota, and spent a month on the prairies in homestead country. Later I rolled thousands of miles in homestead countries, to get "the big viewpoint."

Sometimes the story comes ready made in the material. Sometimes it comes divested of environment--atmosphere--and I have to dress it up in a desert, then a river, then a green timber environment, or facts, to find which fits. Often a story idea appears as a character of certain tendencies, and this character I bring up by hand, sometimes for years.

I gather my material of all kinds, and each group of material has characters, plots, ideas, themes, etc., wandering and wallowing around in the wilderness, and gradually a group of all sorts of things that go to make up a story is precipitated by conditions, and if I'm in too much of a hurry, I write too soon; the way through is invisible, and I run into a blind cañon.

=Norman Springer=: In all of these ways, incident, title, etc., but most often (say four times out of five) I visualize a character, and the story grows about him. (This character, by the way, is never dragged out of real life, and I don't try to make him a type. He is--at least while the yarn is in the making--a distinct individual, with individual characteristics. Though I do find that, as the story progresses, he acquires little habits of mind and manner of people I know or have known. If I don't guard against it, the character in the last story is likely to carry over and intrude his personality into the next story, where he isn't wanted.)

The genesis of the story is something like this: I think of the character. I try him in this situation and that. Perhaps he fits, and the plot grows naturally to its completion. Perhaps he doesn't fit, or the material is only half a story--then I shove the whole matter into the back of my mind. Weeks or months later additional situations, or maybe new incidents, occur to mind. Out trots the character from his seclusion, bringing his story with him.

Stories that come _via_ the title route are nearly always of the "fate" variety.

If the plot is imagined first, and then the characters, I find that the latter are likely to be wooden and lifeless, and the story very hard to write.

=Julian Street=: Sometimes a situation. Practically always, however, the situation grows out of _character_. _Never_ a title. That's always cheap, I think. The more I work and (I hope) ripen, the more I believe that the basis of most good stories is character. Character makes plot.

=T. S. Stribling=: I have derived stories from incidents, characters, tales told me by traveling companions, but my longer and more serious stories are nearly always something rather larger than a "setting"; I would say a social condition. I like to select a people whose form of life has the possibility of great drama. Then I enjoy studying that people, seeing how they live, get as nearly at their psychology as I can--customs, habits. Then I take their country and pick out spots where I will have a scenic background that best suits the mood of the story I propose to write.

For example just at this moment I am interested in Venezuela. I lived down there a year, I learned enough Spanish to talk and read intelligibly, and I expect to read Venezuelan books, histories, etc., for about three years more before I do a novel I have in mind on the country. Naturally, this sort of work must be planned for years in advance, and usually while I am working up a big story, I can get a bunch of smaller ones on the same theme. Otherwise I would starve between drinks.

=Booth Tarkington=: I shall have to leave this pretty indefinite. The answer differs with every story.

=W. C. Tuttle=: Usually the title is the last thing to be printed on my manuscript, and I pride myself on the fact that I have only had one title changed in seven or eight years of writing.

It may sound queer to you, but it is a fact that a certain character bothers me until I write a story around that character. Crazy, eh? Still it is a fact. Somehow I can see and feel that personality and a strong urge comes to me to put him in print. The strange part of it is that I worry about that mythical character until I put him on paper.

=Lucille Van Slyke=: Story genesis with me is usually some very insignificant object that I see in a half-light--or blurred--or far off when I am not thinking about writing at all.

Example: Listening to a second-rate opera company give _Lohengrin_ my eyes note very idly that one fat chorus lady has very shabby black street shoes. My eyes travel--her face is deadly serious. Somewhere the back of my brain clicks off a story somebody told me about Henrietta Crossman's early struggles--how she nursed her infant son between acts while she played "Rosalind"--on the way out of the theater I hear a laughing feminine voice say "Chiffon is warmer and stronger than you think--" These things I scribbled in my plot-book when I reached home. But it was at least two years before I wrote the story these things suggested--_but the impetus was undoubtedly a pair of shabby shoes_--and the story was about a fragile, gay little chorus lady, the very antithesis of the fat lady with the shoes. (Nor were shoes ever mentioned in that story!)

Example: I pass a brownstone house, very swanky one. On the basement window-sill is a battered tin luncheon-tray with a soiled napkin, a wilted salad and some scraggly bits of lamb. I am on my way for a holiday, in an I-shall-never-write-again mood. But the little old nervous ganglia that serve as brains begin "What a rotten lunch--must have been for the dressmaker--and maybe the dressmaker was a dear--a princess in disguise effect"--and I find myself humming an old hymn, _Oh, happy day_--"Felicia Day would be a good name," saith my tune. So I jot it down in the back of my commutation-book and forget it. It's three years later that I _write a book around that luncheon tray_.

The funny part of all this is that I didn't know until your letter arrived that in almost every instance of either short story, serial or book I saw a definite object in the beginning. I tried to bunk myself into believing that I didn't, that a person or a character did it or a plot, but it's a thing--usually in half-light--so I see it rather blurry. Why?

=Atreus von Schrader=: A story may grow from anything; an incident, a character or trait, a setting, a title, a situation. It is my own experience that more stories develop from situations than any other course. I wonder if this would be true of a writer of character stories? By "situation" I mean a preconceived inter-relation of the dramatis personæ.

=T. Von Ziekursch=: Genesis of a story.--I have little idea where the ideas for stories come from. They merely seem to be dreams in which the characters become clearer and clearer until I live through the incident with them in an existence that is very real. I always have regrets when a story is finished; then the characters seem to fade out like old friends, gradually becoming hazier until they are lost. In my animal stories I believe incidents that I have seen and animals that I have studied form the stem about which I build the branchings. Perhaps the same thing occurs with the human characters.

=Henry Kitchell Webster=: My theory of the genesis of a story is a dynamic one. The motive power behind any story is furnished by the setting up in some life, or group of lives, of a condition of strain or disequilibrium, and the story itself is the sequence of events by which equilibrium is sought to be established. I never started a story from a title, but I fancy I have started at least once from each of the other items of your list.

=G. A. Wells=: Story ideas occur to me in flashes. As a rule it is no more than an idea, very brief and not, in most cases, sharply drawn. Most ideas come to me while reading the work of others, whether of fiction or fact, and it may be peculiar that the idea as it occurs is never similar to the story or article as a whole or any part of it that I chance to be reading at the time. To name a case in point, I distinctly remember that the idea for one story came to me while reading the third book of Dryden's translation of Virgil's _Æneid_. The idea hit me so hard that I dropped everything else and began the story at once. I don't attempt to explain it. I have never deliberately set about to invent a story idea. That is beyond my mental capacity. Ideas occur to me unwilled or not at all. But, given the idea, I will with confidence contract to work it out in any manner suggested.

=William Wells=: Anything gives me the idea for a story; my head is full of them all the time.

=Ben Ames Williams=: It is quite impossible to answer generally any such question as this. Some of my stories grow out of incidents observed or imagined; some are transcribed almost literally from experiences related to me; some grow up around a character, or an apt title, or a trait of character; some are built up as a play is built up, to put forward a definite dramatic situation; some put in the form of fiction a philosophic or religious idea which has appealed to me; some are merely whimsical studies in contrast. The only general statement I can make is that George Polti's book on dramatic situations has been of great help to me, not so much in suggesting stories as in assisting me to see more clearly what effect I want to produce.

=Honore Willsie=: I always start with some bit of human philosophy that I want to get over.

=H. C. Witwer=: I'm afraid I must answer this one rather generally. That is, I mean the genesis of a story with me grows from not one, but all the elements you mention, _viz._, character, situation, setting, title. Sometimes I hit upon a good title and write around that; sometimes I spend days on the proper title after the yarn is finished. A chance remark of an individual, quaint, funny, philosophic, etc., may furnish a story and so with the other ingredients above. I would say, though, that the majority of times the first thing I get to work on is a situation. Next title. After that, I go to it!

=William Almon Wolff=: If I go back I can find that stories have grown out of all the things you mention. But the actual making of the story never begins until one or more persons are in my mind. I have to deal with people, and the real planning and building of the story nearly always begins with speculation as to what this person or that would do in a certain situation. Here is a concrete example:

My friend, Robert Rudd Whiting, gave me, years ago, this, as an idea for a story. Repairs to a post road in Connecticut made him, for several days, take a detour; a little, lonely sort of road. And he used to pass an old house, where two old ladies sat, looking out eagerly at all the bustling life that had so suddenly come along their road.

Bob had tried to write the story, and failed. The idea fascinated me, too. My notion was to try to work something out and do it with Bob--I know, of course, that, if only he kept on, he could do the story, and do it better than I could ever hope to do it. But the war came along, and it took Bob. He was killed in action as truly as any man who died in France, although the records don't show that. So I felt that I was doubly obliged to write that story. But it eluded me until, at last, I saw in my mind exactly the right man, troubled, oppressed, sick of heart and mind and body, lured from the great road, with its rushing motors, by the peace of the little road.

From that moment I was on the way to doing the story. What ailed that man? What had gone wrong? What would he find when he came to the house and the two old ladies? And wouldn't the little road, in the end, if he followed it so far as it went, take him back, refreshed and strengthened, to the road and the life he had abandoned?

=Edgar Young=: A story usually starts, in my case, with an idea--some truth that I wish to prove, some fact that I wish to demonstrate, or some effect I wish to show. This, to my estimation, is what a story writer means when he speaks of "an idea" for a story.

SUMMARY

Answering, 113. By a rough system of tabulating, allowing two points for a subject when it is usually or always the genesis of a story, and one point when it is sometimes or rarely the genesis, we get the following general view:

Character, 73; character and action, 4; character and situation, 10; situation, 73; incident, 69; titles, 19; setting, 19; purpose, 14; phrase, 11; "just born," 5; emotion, 4; miscellaneous, 26; varying as to genesis, 57; don't know, 4.

The miscellaneous include such as: contrast, condition of mind, problem, motive, period, tales, a name, a view of life, news, period.

These statistics from the data given can serve merely to give a general survey and to indicate, at least approximately, the relative frequency of use. That character, situation and incident should head the list was rather to be expected, though hardly in that order. That titles should rank next seems surprising.

The interest in these data is chiefly for the beginner. Probably the best place to get an idea for a story is wherever you can get it and be satisfied with it, but this data may show the beginner sources not previously considered. Perhaps the best service to him is the demonstration that creative minds do not all work alike and that general rules are to be regarded with suspicion until found really applicable to the particular case.

Aside from service, these data may be of some passing interest to writers, critics and editors in general.

QUESTION II

_Do you map it out in advance, or do you start with, say, a
character or situation, and let the story tell itself as you
write? Do you write it in pieces to be joined together, or
straightaway as a whole? Is the ending clearly in mind when you
begin? To what extent do you revise?_

ANSWERS

=Bill Adams=: It writes itself--nothing to do with me. I never read stories--or very, very, very rarely. Most stories, though not quite so poisonous as my own, are indigestible. Never have the slightest idea what the end, and rarely what the next paragraph will be. Revise a great deal afterward, in small ways.

=Samuel Hopkins Adams=: As a rule the story is pretty well worked out in advance; always in the case of a novel. It does happen, however, that a character upon which a story is built will take the bit in his or her teeth and run away with the whole show--even to the extent of ditching it! I have had a short story turn out disconcertingly different from my original intention because one of the characters got out of control. After I write passages, particularly bits of dialogue before going at the story as a whole, I always revise and rewrite; sometimes I wholly recast a story.

=Paul L. Anderson=: A story is mapped out in advance, often to the very language, the actual words to be put down on paper. Revision is chiefly a matter of improving the wording, though it sometimes takes the form of shifting the action around; sometimes even of rebuilding the whole yarn, from start to finish.

=William Ashley Anderson=: No, I don't deliberately map out a story; though, generally, the theme of the story is in mind when I start, and the chief problem is to hit on the best point of departure. The ending is not clearly in mind when I start, though I am inclined to think that, as a rule, this is a distinct defect, because without an ending clearly in mind a story must start off without limits and the author can have no measure by which to judge the value of his characters. This applies particularly to the short story. In longer stories the characters must develop logically; and there should be no limits whatever for a novel.

My usual method is to write a story as the ideas present themselves or the characters move in their relation to the general theme. Then I rewrite, pruning freely. After that I often rewrite again.

On the other hand I have written very clear, sharp stories at one writing; and very vague stories after several rewritings.

But I firmly believe that no story is so good that it won't be improved by a second writing; and there are innumerable evidences in literature to sustain this.

Often a story changes while I am writing it. Starting with a vague idea, a strong idea may suddenly obtrude itself. Many times the "kick" in a story has come into mind when the story was already half done.

Thackeray noted the fact that when a man starts to set his ideas on paper he is surprised at how much more he knows than he thought he knew. This, I think, is characteristic of an experienced writer, while the opposite holds true of a novice.

=H. C. Bailey=: I always plan the whole thing before I begin to write, in considerable detail; every chapter of a book, every phase of a short story and often the key phrases of dialogue and narrative are in my private synopsis. But I hardly ever find that it all goes according to plan. Characters won't do as they are told. They turn out to be different from what I had imagined. Minor people become important. And so the characters work out their plots sometimes in ways of their own. I always work straight on from beginning to end. Once the manuscript is finished I only revise details, but the writing itself is a process of revision and rewriting page by page and line by line.

=Edwin Balmer=: Sometimes I map out the whole story in advance and I usually try to, but I think the best stories are those where I have merely started with a general idea and with a fairly definite conception of the outcome and then have followed the "hunches" which seemed of themselves to work through the story. I usually write straightaway as a whole until about two-thirds through a short story, when I fully revise at least once and then write to the end.

=Ralph Henry Barbour=: I do not "map out" a story in advance. I might fare better if I did so. I don't know, and I probably never shall know since it is something I am apparently incapable of doing. My start is made with a situation or with certain characters. Sometimes with even less. Whatever the start is, the characters at once take matters into their own hands, and while I may sometimes use a feebly restraining rein they generally end by taking the bits into their teeth. The end is clearly in my mind when I begin. That is, to return to metaphor, the goal is known to me. What isn't known is the road that is to lead to the goal, nor what is to happen on the way. Infrequently I find that I have arrived at a destination other than the one toward which I started. But that occurs only infrequently for the reason that, given my characters, I can usually tell how they are going to behave; or, rather, where, having behaved--or misbehaved--they are going to fetch up. From this it may be gathered that I let the story tell itself to a great extent. I do not write a story in pieces, but take it as it comes. I revise very little. Almost not at all. Perhaps my stuff would be better if I revised more. But I don't like revising. Something is going to be lost when that is begun. It is better, I think, to revise before you write.

=Frederick Orin Bartlett=: I never map out anything. For me nothing is more dangerous. My story as a whole is clearly in mind, but the details work themselves out as I write. That is true of my ending; I must know, of course, in a general way where I am going or I have no story, but that is as far as I commit myself except very rarely when the last sentence bobs into my head all made. Even then I may not know the preceding sentence or paragraph.

=Nalbro Bartley=: I write a story straightaway as a whole--the ending clearly in mind when I start. I always have it mapped in advance--and then, having started, I let the characters take the action in their own hands while I keep the characters in mine. It is like building a house with a plan--so many rooms, porches, etc.,--and letting the people who are to live in it furnish it as they please and live their own life as a family unit.

=Ferdinand Berthoud=: I map the story out wholly in my mind--practically see it finished as an artist sees a picture--before I begin to write. However, one or other of my characters is often likely to say some fool thing I hadn't previously thought of and slightly to change the trend of the yarn.

In writing I do the first two or three thousand words, then go for a long walk next morning and think up the exact wording of the next slab of misery. All I have to do then is practically to copy the stuff down.

Yes, I have the ending and the exact last words before I do a thing. Am ashamed to say I revise very little. Always keep my finished typed copy just two or three pages behind the original draft.

=H. H. Birney, Jr.=: Story is _loosely_ mapped out in advance and written straight through--frequently at a single sitting. I do very little revision--little compared to what I understand some authors do. At times I will type a copy, single-space and carelessly, from my original pen and ink draft, do some revision as I proceed, and then prepare my final, double-spaced copy from this.

=Farnham Bishop=: Many of my stories start with things, rather than human beings: out-of-the-way ships, guns, primitive locomotives, what not. But as Kipling points out:

"Things never yet created things,
Once, on a time, there was a man."

Therefore I must create the man who creates or uses the thing. Also his opponent or opponents, and the other people who more or less "go with the situation." Try to humanize every one of them, even if he only walks on to speak a line or carry a spear.

My usual written outline is a neatly typed list of all names of people, ships and places. Make this before I begin writing the story, to avoid being held up later. Spend a great deal of time trying to pick effective names. Finding the right one helps me visualize the character. Pick them out of the phone book, old histories, etc.

Almost invariably have the ending in mind before I begin. In fact, often begin by setting aside a strong ending and then work up to it. Brodeur and I wrote our first story about the fall of Knossos. All we did was to fake up a plausible explanation of why the durned place fell. As for revision, I write the whole yarn, read it, pencil it full of corrections, and then type a fair copy with carbon, revising it again in the process.

=Algernon Blackwood=: An emotion produces its own setting, usually bringing with it a character who shall interpret it. The emotion dramatizes itself. The end alone is clearly in my mind. I never begin to write until this is so. Then I write fragments, scenes, fragments of the psychology, fitting them in later. Occasionally, however, when the emotion is strong, the story writes itself straightaway. Revision is endless. Often the story, when finished, is put aside and forgotten. The revision that comes weeks later, on reading over the tale as though it had been written by some one else, is the most helpful of all.

=Max Bonter=: Formerly I used to sit down and begin writing at random, letting the story tell itself as I wrote. I have at last decided that it is a most pernicious practise. If, when I begin writing, I haven't a fairly clear idea of what I am going to write, how can I bestow on each phase or angle of my subject an appropriate measure of importance? How can I obey the law of proportion?

The result of such procedure was nearly always a lopsided story. As a theme gradually developed under my hand and neared its objective, I discovered that the text was full of clots and excrescences that had no part in the climax and had to be cut out. My straightaway rush therefore availed me little, because it was succeeded by hash, slash and revision. It was too much like stumbling into a story.

Mathematics being the foundation of everything, including chemistry, which is Life, and correspondingly of creativeness, which is a phase of life, should, it seems to me, enter directly into the building of a story. It is a vast field for an untechnical brain like mine to browse in, but I hope to get something out of it before I quit. In the meantime I am striving to organize a simple but effective scheme of work, somewhat as follows:

1. Be sure an idea is worth developing, from a "human interest" standpoint.

2. Develop the climax first.

3. Start off the characters like a bunch of obstacle racers and bring them to the climax as quickly, but as logically, as possible.

4. Write tersely at first, expanding where advisable--rather than write voluminously and chop out.

5. Write nothing that won't put at least a grain of weight into the final wallop.

=Katharine Holland Brown=: The story tells itself as it is being written: or rather, it is fairly visible as a whole before I begin to write at all. The climax and ending are usually written first. The rest is written down in very concise fragments, just as these fragments present themselves. The story isn't written consecutively the first time. Only the high lights. Then, of course, it has to be rewritten, sometimes three or four times; sometimes only once.

=F. R. Buckley=: I combine mapping ahead and letting a character move the story. Method depends on mode of conception (see above). Roughly speaking, the average story is planned thus--I conceive either the beginning, the middle, or the end, to start with. If the end, then I work backward and decide what shall be the high spot of the middle: and, from that, backward and figure out just where and with what attention-gripping incident I can start the story. These three high points established, I take the main character and start him from the beginning toward the middle. He decides very largely how he gets there--his character does, I mean. And when he's reached the middle, I start him off again in the general direction of the end. I always have these three high points established before I begin. I write straightforward; revise little, except for redundancies and literals, except in the case of long stories and complicated shorts. Then I go very carefully over the thing for errors of fact or probability: _e. g._, I examine each situation to see whether it could have been resolved in any simpler way than I have resolved it; whether I have made my characters make a wide detour when they could, and would, have cut across lots, as it were. Since, however, the character of the hero or principal character dictates the minutiæ of action, I rarely (have never done so yet) find a mistake of this kind. This is the great advantage of having a strong character to dictate action, of course.

=Prosper Buranelli=: I have everything but small details in my mind when I begin writing.

=Thompson Burtis=: My stories are all mapped out in advance--the exact ending is in sight. Even some of the dialogue is in mind when I start. I write straightaway as a whole. I revise very little. Most rewritten pages are the result of my believing that the original page, after the inked-in corrections, was too messy. Due to the completeness with which I have blocked out the story in advance, there is no necessity for me to do any important revision. I may occasionally overlook some important point in the story and have to put it in, but in no case have I ever made a radical change in a character or description after the first draft. What you get from me is the story as I originally wrote it, with perhaps one or two pages rewritten to make them neater.

=George M. A. Cain=: Advance mapping with me is of the vaguest character. Everything shapes itself toward or from the situation originally conceived. I write straightaway, but very rarely without a clear notion of a possible ending, having found that to do otherwise is to introduce useless or troublesome incidents and make heavy revisions necessary. My greatest difficulty is in getting a story started to suit me. Here is done almost all my revising, and I frequently write a dozen beginnings before suiting myself. Once started, I write straight on, unless I find, in the development of my hitherto vague ideas of the plot, that I can get my results better by change. In that case, I simply chuck out whatever I wish to replace, or insert the needed new incident. I have rarely found that I improved a story by revising it as a whole. Unless I am trying to please a new editor by nice copy, I usually submit the first and only complete draught of the story, with an occasional alteration of a word in pencil. Typing is the bane of my existence.

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Fiction Writers on Fiction WritingChapter II: Part 2

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