Skip to content
Fools of Fortune; or, Gambling and GamblersJohn Philip Quinn

Fools of Fortune; or, Gambling and Gamblers

by OpenStories

Original author: John Philip Quinn

CompletedPublished Updated

"Fools of Fortune; or, Gambling and Gamblers" by John Philip Quinn is a detailed autobiographical account mixed with social commentary on gambling practices, written in the late 19th century. This work delves into the pervasive nature of gambling, its historical context, and its devastating effects on individuals and societies, reflecting the author's own twenty-five years of experience in the gambling world. Quinn offers a candid examination of the vices associated with gambling, aiming to expose readers, particularly the youth, to the hidden dangers behind the allure of games of chance. The opening of the book presents a thorough preface and introduction by Quinn, where he discusses the tragic consequences of gambling and expresses a desire to convey the realities of a gamester's life. He shares personal anecdotes that highlight the seductive nature of gambling and the moral decay it can bring. Quinn reflects on his early resolutions to abandon gambling, which were continually undermined by the infectious thrill of gaming experienced in his youth and the influences surrounding him. The tone is both cautionary and reflective, setting the stage for a deeper exploration of gambling’s historical significance as the narrative progresses.

Fools of Fortune; or, Gambling and Gamblers, by John Philip Quinn. Republished by OpenStories from Project Gutenberg eBook #58280.

  • 294,082words
  • 52chapters
  • 0stars
  • 0bookmarks
  • 0hits
Start reading

52 Chapters

  1. 1.Front Matter267 words
  2. 2.Preface1,232 words
  3. 3.Chapter III164 words
  4. 4.Chapter IV184 words
  5. 5.Chapter V322 words
  6. 6.Chapter VI: England408 words
  7. 7.Chapter II: Faro Gambling and Gamblers397 words
  8. 8.Chapter VI: Dice and the Dice Box116 words
  9. 9.Chapter VII: Games at Fairs and Circuses369 words
  10. 10.Chapter XII: Local Gambling415 words
  11. 11.Chapter IV3,532 words
  12. 12.Introduction894 words
  13. 13.Introduction500 words
  14. 14.Part I: Autobiography of John Philip Quinn (1)8,749 words
  15. 15.Part I: Autobiography of John Philip Quinn (2)8,080 words
  16. 16.Chapter I: Preliminary Remarks—food for Reflection3,280 words
  17. 17.Chapter II: Hebrews, Persians, Chinese and Japanese6,357 words
  18. 18.Chapter III3,528 words
  19. 19.Chapter IV6,605 words
  20. 20.Chapter V11,354 words
  21. 21.Chapter VI: England (1)8,477 words
  22. 22.Chapter VI: England (2)4,396 words
  23. 23.Section 16: , of this act then provided that “No manner of artificer,9,397 words
  24. 24.Chapter I: Gambling in the New World2,865 words
  25. 25.Chapter II: Faro Gambling and Gamblers11,322 words
  26. 26.Chapter III: Poker and Poker Players (1)8,749 words
  1. 27.Chapter III: Poker and Poker Players (2)4,947 words
  2. 28.Chapter IV: Short Games5,873 words
  3. 29.Chapter V: Various Card Games7,584 words
  4. 30.Chapter VI: Dice and the Dice Box4,870 words
  5. 31.Chapter VII: Games at Fairs and Circuses11,524 words
  6. 32.Chapter VIII: “gold Bricks.”9,603 words
  7. 33.Chapter IX: Confidence Games (1)8,787 words
  8. 34.Chapter IX: Confidence Games (2)3,735 words
  9. 35.Chapter X10,422 words
  10. 36.Chapter XI: My Wife4,025 words
  11. 37.Chapter XII: Local Gambling (1)8,859 words
  12. 38.Chapter XII: Local Gambling (2)8,866 words
  13. 39.Chapter XII: Local Gambling (3)8,451 words
  14. 40.Chapter XII: Local Gambling (4)8,927 words
  15. 41.Chapter XII: Local Gambling (5)8,776 words
  16. 42.Chapter XII: Local Gambling (6)8,870 words
  17. 43.Chapter XII: Local Gambling (7)8,593 words
  18. 44.Chapter XII: Local Gambling (8)8,849 words
  19. 45.Chapter XII: Local Gambling (9)7,716 words
  20. 46.Chapter I: The Turf11,630 words
  21. 47.Chapter II: The Exchange7,373 words
  22. 48.Section 7: , after providing for the appointment of a “Committee of62 words
  23. 49.Section 8: contains provisions of an equally extraordinary character. It5,538 words
  24. 50.Chapter III: Nature and Effects of Gaming677 words
  25. 51.Chapter IV (1)8,752 words
  26. 52.Chapter IV (2)8,814 words