Chapter I: Part 1
Transcriber's Note. In the section SAND WHEEL--PLATE 21, third paragraph, the word "on" was added as the most likely word to correct a typographical omission and "drawn" changed to "draw". Otherwise only a very few minor typographical errors have been corrected.
MANUAL TRAINING TOYS
_for_ THE BOY'S WORKSHOP
_By_ HARRIS W. MOORE
SUPERVISOR OF MANUAL TRAINING
WATERTOWN, MASSACHUSETTS
THE MANUAL ARTS PRESS
PEORIA, ILLINOIS
DEDICATED
TO THE BOY WHO LIKES
TO TINKER 'ROUND
Copyright, 1912
HARRIS W. MOORE
CONTENTS.
Frontispiece Testing the Kite-string Sailboat
Introduction-- PAGE.
Bench, Marking Tools 7
Saws 8
Planes, Bits, Nails 9
Screws, Glue 10
Sandpaper, Dowels, Drills, Sharpening 11
Holding Work 12
Directions for Planing 13
Dart 16
Spool Dart 18
Dart for Whip-Bow 19
Buzzer 20
Flying Top (Plate 3) 22
Flying Top (Plate 4) 24
Top 26
Tom-Tom Drum 28
Pop-gun 30
Whistle 32
Arrow 33
Bow 34
Sword 36
Magic Box 38
Pencil-Box 41
Telephone 42
Happy Jack Windmill 44
Gloucester "Happy Jack" Windmill 46
Paddling Indian Windmill 48
Kite 50
Tailless Kite 53
Box Kite 54
Kite-String Sailboat 56
The Hygroscope or Weather Cottage 59
Electrophorus 62
Waterwheel 64
Water Motor 67
Sand Wheel 70
Running Wheel 73
Rattle 76
Cart 78
Cannon 81
Automobile 84
Bow Pistol 86
Elastic Gun 88
Rattle-Bang Gun 92
Boat 95
Pile-Driver 98
Windmill 100
Kite-String Reel 103
String Machine 106
Windmill Force-Pump 108
INTRODUCTION.
The wise man learns from the experience of others. That is the reason for this introduction--to tell the boy who wants to make the toys described in this book some of the "tricks of the trade." It is supposed, however, that he has had some instruction in the use of tools.
This book is written after long experience in teaching boys, and because of that experience, the author desires to urge upon his younger readers two bits of advice: First, study the drawing carefully,--every line has a meaning; second, printed directions become clearer by actually taking the tool in hand and beginning to do the work described.
BENCH.
If he buys the vise-screw, an ambitious boy can make a bench that will answer his needs, provided, also, that he can fasten it to floor or wall. It should be rigid. A beginner will find a hard wood board, 10"×2"×1/4", fastened to the forward end of the bench, a more convenient stop than the ordinary bench-dog. If he has a nicely finished bench, he should learn to work without injuring the bench. A _cutting board_ should always be at hand to chisel and pound upon and to save the bench-top from all ill use. The _bench-hook_ should have one side for sawing and one for planing, the former having a block shorter than the width of the board so that the teeth of the saw, when they come thru the work, will strike the bench-hook rather than the bench-top.
MARKING TOOLS.
To measure accurately, hold the _ruler_ on its edge so that the divisions on the scale come close to the thing measured. Let the pencil or knife point make a dash on the thing measured which would exactly continue the division line on the ruler. If it can be avoided, never use the end of the ruler; learn to measure from some figure on the ruler.
The spur of the _gage_ should be filed like a knife point. It seldom stands at zero of the scale, hence, when setting the gage for accurate work, measure from the block to the spur with a ruler. The gage is a rather difficult tool for a boy to use but it will pay to master it. It may be used wherever square edges are to be made, but chamfers and bevels should be marked with a pencil.
In laying out work, the beam (the thick part) of the _trysquare_ should always be kept on either the working-face or the working-edge. (See page 13, Directions for Planing.) Let the blade rest flat on any surface. Hold the trysquare snugly to the work with the fingers and thumb acting much like a bird's claw.
For accurate work (e. g. joints), lines should be drawn (scored) with the sharp point of a small _knife_ blade, held nearly straight up from the edge of the trysquare blade.
Circles are located by two lines crossing at the center.
SAWS.
The teeth of a _rip-saw_ are like so many little chisels set in a row; they pare the wood away. The teeth of a _crosscut-saw_ are like knife points, they score two lines, and the wood breaks off between them. Large sawing should be done on a saw-horse so that the worker is over his work. If it is necessary to hold work in the vise to rip it, hold it slanting, so that the handle of the saw leads the line, as it naturally does when the work is on a saw-horse.
The _back-saw_, tho a crosscut-saw, may be used in any direction of the grain.
Any saw should be in motion when it touches the wood it is to cut. To guide it to the right place, a workman lets his thumb touch the saw just above the teeth, the hand resting firmly on the wood. A little notch, cut in the edge right to the line where the saw is to cut, will help a beginner to start accurately. Saws are rapid tools, and it pays to go slowly enough with them to do accurate work. Plan the work so as to make as few cuts as possible.
_Turning-saws_ are best used so that the cutting is done on the pull stroke, keeping the two hands near together. When one handle is turned, the other must be turned equally.
PLANES.
Generally being in a hurry to get work done, boys are apt to take big shavings with a plane. This results in rough work. Fine shavings are better. If the plane is allowed to rest level on the work, it will find the high places without continual adjusting. The first two inches of a stroke are the hardest to plane; to plane these, press harder on the forward end of the plane. Start the plane level. Usually it is best to keep the plane straight, or nearly so, in the direction of the push.
The _block-plane_ is properly used to plane the end of wood. (See page 12 on Holding Work.) On other small surfaces, however, it is often more convenient than a large plane.
BITS.
_Auger-bits_ are numbered by the number of sixteenths in the diameter of the hole they bore, e. g. No. 4 bores a 4/16" hole. _Gimlet-bits_ are numbered by thirty-seconds.
Whenever boring with an auger-bit, stop as soon as the spur pricks thru the other side, turn the work over, start the spur in the little hole it made, and finish boring. It will always split the wood, if the bit is allowed to go way thru. It is difficult to bore a hole straight thru a piece of wood, because to tell whether the bit is held straight when starting the hole, one must look at it from two directions. If someone else can stand a quarter circle away from the worker and watch the bit, that is the best help; otherwise, the worker himself must hold the brace steady while he walks around a quarter circle and judges whether the bit is straight. Care should be taken to hold the work level in the vise.
NAILS.
The words, "nail," "brad," and "nailing" are used somewhat interchangeably in this book; "nailing" may mean driving a brad. Brads have smaller, thicker heads, nails have larger, flat heads.
To drive a nail straight, start it straight. The hole cannot be straightened by bending the nail so that it looks straight after it is partly driven. Many gentle blows with the _hammer_ will often drive a nail where heavy blows would fail. The fingers pinching the nail often prevent its bending. If possible, keep nails away from the corners of boards. Several nails joining two boards hold them stronger if the nails are driven at different angles. Nails are usually "set," that is, the heads are driven with a _nail-set_ below the surface. They must always be set below surfaces which are to be planed. It is often wise not to drive the first nail or two way in until the work is examined. In withdrawing nails, a block under the hammer will often aid greatly, and also protect the surface of the work.
SCREWS.
Screws usually need holes properly bored to receive them; a large hole first, the size of the screw above the threads, a small hole next, the size at the roots of the threads (in hard wood somewhat larger), and a place for the head made with a _countersink_. Usually the screw should slip easily thru the first piece of wood and be tight in the second. The _screwdriver_ should always be held in the line that the screw is going, and it ought fairly to fit the slot in the head. In hard wood, one must be careful not to twist screws off, especially brass screws, which are easily broken.
GLUE.
A beginner often wonders why things stick to his fingers instead of to their proper places; it is because he has a little glue on his fingers and usually a lot on the article; therefore, don't use too much glue. It is best, especially in holes and their pegs, to put glue on both surfaces of contact. Good glue will hold two surfaces, making good contact, stronger than the wood. Wipe off excess glue as soon as possible, using hot water for hot glue. Much labor is thus saved. Allow glue plenty of time to become dry. The moisture has to work its way thru the wood itself, and this takes hours; six to ten hours is not too long.
SANDPAPER.
Sandpaper varies in coarseness from No. 00 to No. 3, every sheet being stamped. It should not be used on a given piece until all work with edge tools is finished. The particles of sand left in the surface would quickly dull an edge tool. When using sandpaper on flat surfaces, wrap it closely about a rectangular block of wood. Try to keep all corners as sharp as they are left by the edge tools so that there will be a crispness of appearance which always marks good workmanship. Often the same care in holding work while sandpapering it must be taken as was taken when shaping it. Always sandpaper with, or lengthwise the grain.
DOWELS.
Sticks that are planed nearly to size can be made round and smooth by driving them thru a hole in a block of hard wood or iron; such sticks are called dowels. Two holes may be used if the second is only a little smaller than the first. Drive gently with a _mallet_ rather than with a hammer. In many of the models in this book such dowels are used. Dowels (made by a different process, however,) can often be bought at hardware stores.
DRILLS.
For ease in making small holes, a _hand-drill_ is essential. For some holes a headless nail will answer. To make better drills, break a needle, a knitting-needle, umbrella rib, or other piece of hard wire to suitable length; on a grindstone, flatten it near the point on two sides; then, putting it in the chuck of the hand-drill, try to hold it on the grindstone at the proper angle to form the two cutting edges; or it may be held against the edge of the bench and sharpened with an oilstone resting on top of the bench. Very convenient long drills can be thus made of knitting-needles.
SHARPENING.
To work with dull tools is altogether unsatisfactory. A boy should learn to sharpen his own edge tools. To grind a good bevel on a tool like a chisel, it must rest upon something steady. The reflection of light on the newly ground surface will indicate whether the surface is flat or not. This process of grinding makes what is called a feather-edge, or wire-edge, and the tool must be whetted on an oilstone to remove this wire-edge. The flat side _must be kept flat_ on the stone; the bevel may be lifted just a trifle. When whetting the bevel, try to avoid a rocking motion, for this would round the edge. After the wire-edge is completely removed, a still keener edge can be obtained by stropping the tool on a piece of leather, much as a razor is stropped. A piece of leather glued to a wooden mount and sprinkled occasionally with the finest emery powder will help much in keeping the edge tools keen.
HOLDING WORK.
The way work is held in the vise often makes the difference between success and failure. Small surfaces are easily planed true if held almost flush with the jaws of the vise so that the top of the bench serves to guide the plane; for example, the wheel-center, page 20, or the crank, Plate 33, are easily planed in this manner. Sometimes articles, like spools, can be held endwise with safety when they might be crushed if squeezed sidewise.
A good way to hold the paddles of the sand wheel, Plate 21, Fig. 4, to saw the lines A B is to put the paddles about half-way down the end of the vise so that the back-saw can be held near the end of the vise jaws.
The _bench-hook_ is the best device for holding a great deal of small work for sawing and for planing sides, corners, and ends. When planing ends, to avoid splitting the far corner, another piece of equal thickness may be put behind the first. The better way, however, is never to plane over the far corner, but turn the work and plane always towards the center; in other words, plane half way from each edge. Where a corner can be whittled off to form a buttress, there is practically no danger of splitting that corner. For planing thin boards, see page 19.
DIRECTIONS FOR PLANING.
1. Plane one broad surface. Test it _crosswise_, _lengthwise_, and _cornerwise_. This surface is called the _working-face_, and should be marked with a pencil line near the edge to be planed next. On a short board the cornerwise test can be made with a straight-edge; on a long board winding-sticks are needed. These are straight sticks with parallel edges. Near the ends of the board, stand them on edge across the board. With the eye some distance away, sight from one stick to the other, if one end of the farther stick seems elevated, that corner of the board must be planed more.
2. Plane one edge. Test it _crosswise_ with the trysquare on the working-face, and _lengthwise_ with a straight-edge. This is called the _working-edge_. Mark it with two pencil lines, drawn near the line on the working-face.
These two surfaces are of great importance. From them all measurements are made and all tests applied. The trysquare and the gage should always be kept on one of these two surfaces.
3. Square the ends. With the trysquare, test them from both the working-face and the working-edge.
4. Gage the width from the working-edge. Plane to the line. With the trysquare on the working-face, test this edge.
5. Gage the thickness from the working-face. Plane to the line.
Sometimes, of course, the above order needs to be changed. It is well to think out the best order of work.
PROBLEMS
PLATES AND WORKING DIRECTIONS
DART--PLATE 1.
A dart like the first one shown on Plate 1 will stick into a soft wooden target. Two or more boys, each with three darts, might have a contest in making the highest score. Number three rings of a target 5, 10, and 15, and the bull's eye 25.
The dart consists of two parts, a round stick and a paper rudder. To make the round stick, 7" long 1/4" diameter, it will be well to start with a stick about 9" long so as to be able to hold it easily while planing it round. First plane the stick _square_, 1/4", and straight. To plane such a small stick straight, it should be laid on the top of the bench. While planing it, test it frequently by looking at it endwise. When it is the right size, grasp one end with the left hand, lay it on the bench with the forefinger touching the bench, and, with a small plane, plane away the corners so as to make a true octagonal (eight sided) stick. Next make it sixteen sided, taking very fine shavings, then sandpaper it well. Saw off the extra length, leaving the best part of the stick 7" long.
Bind one end with fine (screen) wire. To bind it well, make a square corner 1" from one end of the wire and lay this 1" lengthwise the stick. Hold it firmly with the left thumb while winding the long part of the wire smoothly around the stick and wire. Twist the two ends together, and cut off what is not needed. Gently pound down smooth the end of the wire that is left.
In this end of the stick, drill a hole for a 1" brad. File the head entirely off, and drive the brad in backwards, leaving 3/16" out; then file the point real sharp. Carefully split the other end of the stick 1". To do this, stand it upright in the vise, place a knife on the end, and tap the knife with a hammer. Into this split, insert the paper rudder bent as shown in Plate 1. The rudder should be cut the shape and size shown in the working drawing and then bent into shape.
SPOOL DART
DART FOR WHIP-BOW
PLATE 1]
SPOOL DART--PLATE 1.
An easier dart to throw can be made of a spool as shown on Plate 1. Three feathers which curve the same way will give the dart a whirling motion when it is thrown.
Make a stick about 7" long to fit tightly into the hole of a spool about 1" in diameter at its end. (See Dowels, page 11, also Glue, page 10.) A stick like this can be forced into a hole quite far by screwing it around, but if it is driven much with a hammer the spool will split easily. After the stick is glued into the spool, hold the spool upright on the jaws of the vise, and squeeze the stick extending below; then with the back-saw make four slanting cuts to sharpen the spool. File a 2-1/4" nail square off, 1" long; drive it backwards into a suitable hole drilled for it in the center of the spool; and sharpen it well with a file. One-half inch from the other end of the spool saw the stick off, and drill three holes in the spool end, into which glue three feathers about 4" long.
DART FOR WHIP-BOW--PLATE 1.
This dart is best made of a shingle. Lacking that, plane a 1/2" board thin[1] at one end to 1/8". Draw the center line lengthwise and lay out the shape of the dart with the broad part at the thin end. Saw crosswise from each edge of the shingle to the place where the curve begins, then lengthwise to that point. Holding the thin end in the vise, pare the curves with a knife, spokeshave, or draw-knife. Make the point at each end with a plane. To plane to slanting lines such as these, it is very important to place the work in the vise at such a slant that the line is parallel with the top of the bench and quite close to the jaws of the vise. Find the point where the dart balances by testing it on the finger, and make the little notch for the string, using a back-saw first, then a knife.
A whip-bow consists of a string 20" long tied to the end of a stick 20" long. A knot is tied at the free end of the string. To throw the dart, catch the string in the notch, hold the wide end of the dart in the left hand and the stick in the right, throw the right hand forward, and let the dart fly from the string.
[Footnote 1: To hold a board while planing it very thin, fasten it to another flat board with four wooden pegs.
For several of the models in this book, a flat board about 9" × 4" × 7/8" with a cleat nailed to one end and extending 1/8" above its upper surface will be found most convenient for holding thin boards while planing. If the cleat is a little wider than the height of the block on the bench-hook, the bench-hook serves well to hold it.]
BUZZER--PLATE 2.
The buzzer consists of a wheel and two handles, connected with string. To make the wheel draw a 3" circle on a piece of wood 3/16" thick. Draw a line thru the center the way the grain goes and another at right angles to it, thus dividing the circle into quarters, Fig. 1. Notice, now, that to avoid splitting the circle, the four quarters must each be cut in a different direction. Lay the model flat on the bench-hook and saw off the corners of the square. Now, holding it in the vise with one quarter up, with the spokeshave, pare the corners in the direction of the arrow in this quarter until the circle is reached. Be careful not to pare away any part of the line. It will be observed that paring can be done safely on the end grain beyond the arrow-head in this quarter, but this is not at all possible on the side grain where the arrow begins. The spokeshave should be held rather lightly so as to allow it to follow the curve. Observing carefully the direction of the arrows, proceed with the other quarters in this same manner. The last few chips should be very fine ones. Drill two small holes for the string 1/4" each side of the center. Sandpaper the model nicely. (See Sandpaper, page 11.)
The two handles can be planed best if held in the bench-hook and the plane turned with its side on the top of the bench. After the corners are planed in this way, the ends can be planed without danger of splitting. Drill the holes for the string. The edges and ends of the handles will look better not sandpapered.
String the model by passing one end of a 3 ft. string thru a hole in one handle, then in the wheel, then in the other handle, then back thru the other holes, tying it to the other end of the string. To make it go, take one handle in each hand, swing the wheel over and over, and gently pull the handles apart for an instant. A little practice may be necessary to make it go well. To make it buzz louder, bore two 5/16" holes on opposite parts of the wheel 1/2" from the rim. (See Bits, page 9.) To avoid splitting, bore _backwards_ till the bit marks a deep circle in the wood.
PLATE 2]
FLYING TOP--PLATE 3.
Like anything that flies, this top should be made as light as possible. Bass, cotton-wood, or soft pine are good woods to use. After the wood for the top is planed to size, a 3/16" hole should be bored straight thru the center. (See Bits, page 9.) Make the drawing on the top and whittle to line. Considerable care must be taken in whittling not to whittle away the two corners which should be saved; this is especially true if the grain is not straight. See page 16 for suggestions about making the handle. Glue the handle in the top. To make it fly, hold it between the two hands, and push the right one quickly. (See Plate 3.)
PLATE 3]
FLYING TOP--PLATE 4.
This form of flying top requires accurate work to make a good joint. (See Directions for Planing, page 13.) After planing the two vanes to size, the joint must be laid out with knife and gage lines and cut out with back-saw and chisel. Two important facts should be learned: The _length_ of one notch equals the _width_ of the other piece; the lines marking the depth of the notches must be gaged from the working-face of each piece. After the joint is laid out, hold the work in the bench-hook while sawing the depth of the notch, and be sure to saw _in the notch_, not outside the line. With a chisel held flat side down, pare between the saw cuts from each side of the wood towards the middle. When the joint is fitted, lay out the curves on each arm of the wheel, remembering that it is always the front corner of the right-hand arm, as the wheel turns around, that is to be whittled away. When all these curves are drawn, take the joint apart, and whittle to the lines. Glue the joint next, and bore a 3/16" hole straight thru its center. Make the axle of hard wood. (See page 16 and Dowels, page 11.) Perhaps a skewer can be used.
After the handle is planed to size, draw pencil lines 1/4" from each edge for the chamfers. The curve of the chamfer may be drawn freehand. It should end 1-1/16" from one end of the handle. A good chamfer is flat crosswise. If the grain of the wood is straight, the chamfers can be whittled easily; if it is crooked watch that it does not split over the line. After the chamfers are made, pare another one 1/8" wide around the end of the handle. After the two blocks are planed, bore a 1/4" hole 3/8" from one end. Glue and nail them 1" on the handle.
PLATE 4]
TOP--PLATE 5.
A variety of sizes, shapes and colors of tops, spinning on a plate, is a lively sight. The one suggested is perhaps as large as it should be made for such sport. Smaller ones are easily made of spools without making a disk, or wheel, for them. The more slender the spindle is, the faster one can spin the top. First make a stick about 6" long to fit the hole in the spool. Plane 1" of it tapering as small as 1/8", then glue the spool on 1-1/4" below this small end. Now hold the spool in the vise endwise, and make, with the back-saw, a saw cut half thru the spool on the same slant as the slanting part of the spool; then saw straight down to the end of this slanting cut. Turn the spool nearly over and repeat this operation; then saw it completely off, and whittle the spool to a good point.
Draw a 2" circle on a piece of wood 1/4" thick. Draw other circles just as desired for coloring. Observe the directions on page 20 for making a wheel. When the wheel is round, bore a 5/16" hole in its center, sandpaper it, and glue it in place on the spool and spindle. It can be colored with crayons or water colors.
PLATE 5]
TOM-TOM DRUM--PLATE 6.
As in a violin, the sounding qualities of this drum depend upon the quality of the wood used and the thickness of the sounding-board. Spruce is a good wood to use, though the drumstick may well be harder.
A good way to make two pieces the same length and thickness is to plane _one_ piece, which is wider than the two pieces combined, to the right length and thickness, and then saw it in two lengthwise; so, to make the top and between pieces it will be best to start with one piece about 6" × 7/8" × 5/16". If no wood 1/8" thick for the sounding-boards is at hand, plane a thicker piece nicely on all surfaces 3" × 2" × 5/16". Then gage a line 1/8" from each broad surface all around the piece and saw between these lines. To plane these two pieces, lay them on the board described in the foot-note on page 19.
Glue and nail the parts together with very small brads, or pins cut off 1/2". Allow the glue to dry six to ten hours before twisting the drumstick in the strings. Cut a small notch near the ends of the top pieces in which to wind two or three strands of string. Twist the drumstick in the opposite way from which it should strike the sounding-board. To play it, hold it in the left hand, and let the fingers of the right hand slide over the end of the drumstick, thus making the drumstick strike the sounding-board.
PLATE 6]
POP-GUN--PLATE 7.
The part of this model difficult to make is a nice, smooth hole. The surest way is to start with a thick piece of wood for the barrel, 6" × 1-1/4" × 1-1/4". Draw a 7/8" circle on one end; then bore the 7/16" hole as straight as possible, starting at the center of the circle. Stop boring as soon as the spur of the bit pricks thru the other end, and draw another 7/8" circle, setting the needle-point of the compass in the tiny hole made by the spur; then finish boring. Next plane the piece round the size of the circles. The ramrod should be made as directed on page 16. The hole should now be sandpapered by wrapping a long, narrow piece of sandpaper snugly about the ramrod, and tying it securely at each end with string. Make the handle, being careful to bore the hole straight 1" deep, and glue the ramrod into it.
Cut off 3/8" of that part of a cork which fits tightly in the barrel. Drive a slender nail or brad thru a piece of hard leather (or zinc or copper) and trim it round 1/4" diameter. Drill a small hole exactly in the center of the end of the ramrod, then drive the nail thru the center of the cork and into the ramrod.
To make the hole in the barrel still better, let a few drippings from a candle fall into it and quickly insert the ramrod and push it back and forth rapidly. A sudden push of the ramrod will blow the other cork out with a loud pop. To keep this cork, tie one end of a string around it and the other end around the barrel.
WHISTLE
PLATE 7]
WHISTLE--PLATE 7.
The size of the chamber, of the notch, of the inlet for air, the force with which air is blown in,--these are some of the conditions which affect the tone of a whistle.
Plane a piece of close-grained wood 6" × 3/4" × 3/4". This length is suggested so that two trials at boring can be made. Bore a 1/2" hole 2-1/4" deep. To help in boring this straight, clamp a straight-edge (the ruler may do) in the vise together with the square stick. Have one edge of the straight-edge on the center of one side of the stick. After boring a straight hole, draw pencil lines 3/16" from the long edges on all four sides. A good way to draw such lines is to rest the middle finger-nail on a side of the stick as a guide and hold the pencil closely over this nail while sliding it along. The hand must be held rather rigid. Practice will enable one to draw lines quite accurately this way. Place the stick in the vise so that one edge is straight up, and plane the corner off to the line. Plane all four corners so as to make a good octagonal stick. Make a dowel (see page 11) about 1-1/2" long to fit nicely in the hole. Do not crowd it so hard as to split the whistle. It might well be fitted first in a 1/2" hole bored in a waste piece of wood. Plane off a side of this dowel till a flat place is made 3/8" wide. Push the dowel into the whistle and saw the straight end of the notch about 3/16" deep. Pare the rest of the notch with knife or chisel, testing the whistle by blowing it occasionally as the paring proceeds. When it sounds best, glue the dowel in place and allow it to dry before sawing it off and cutting the slanting part. When this is done saw the whistle to a length of 2-1/2". If a rolling sound is desired, put in a pea before gluing the dowel in place.
ARROW--PLATE 8.
The old saying, "Straight as an arrow," suggests an arrow's most important quality: it must be straight. Saw a strip 20" × 1/2" from the edge of a straight-grained spruce board and plane it according to directions on page 16. To make the notch for the bowstring, first file a notch in the smaller end, then saw it 1/4" deep, and smooth it with the folded edge of a piece of sandpaper. Bind the larger end tightly with rather small, soft wire. (See page 16.) Pigeon feathers are easiest to use because the quills are soft and straight. Turkey and goose feathers are good, and hen feathers will do if they are nearly straight. The quill should be split with the point of a small, sharp knife, the feather being held on a cutting board. About 3" of quill are needed. With scissors, trim the feather about 5/16" wide; then glue and pin it in place 1-1/4" from the smaller end of the arrow. Indians use three feathers, but two will do for a boy. When the feathers are in place, the ends of the quills must be bound very smoothly and tightly with thread. Notice the position of the feathers in Plate 8: the _bottom_ feather on the arrow having three feathers is called the cock-feather and should be of a different color from the other two. It is always placed on the bowstring _away_ from the bow.
BOW--PLATE 8.
Almost any tough stick that will bend to a good curve will answer for a bow, but white ash such as is used in hoe- and rake-handles is probably best and easiest to get. A brittle wood like hemlock can be used, if used with great care; indeed, some Eskimos, who can get only dry, brittle driftwood, still make a splendid bow by wrapping it completely with sinew. The bow should be shorter than the archer. Plane each end tapering, first on the bottom, then on the two edges. Leave 6" in the middle straight for a handle. Notice the shape, Plate 8, of the three steps in the planing of the bow. Be especially careful to get the second step right, then the third will come easily. File notches near each end somewhat the shape of the loop on the bowstring. Before the bow can be finished, it must be strung and pulled a little to test it,--to see if both ends bend the same good curve,--not the curve of a circle, but that of the broad side of an ellipse. The ends should curve more than the middle. When it bends true, smooth it well with a coarse file, or glass, and sandpaper. Do not be tempted to pull the bow too far and so break it; one that bends easily is less apt to break than one that is too strong. When the bow is strung, the center of it and of the bowstring should be marked with thread or color.
A piece of strong fish-line makes a good bowstring. A good one can be made of linen thread on the string machine shown on Plate 34. Tie knots as shown in Fig. 2. The timber-hitch should be kept in place on the bow, and the bowline-knot slipped back on the bow when it is unstrung. The best way to string a bow is to place the end having the timber-hitch on the ground against one's left foot, then to pull the middle of the bow with the left hand, and to push the upper part with the right hand, allowing this hand to slide upward so as to shove the bowline-knot into the upper notch. When finished the bow can be improved by rubbing it well with grease.
BOW
PLATE 8]
SWORD--PLATE 9.
Plane the blade to size, then draw a center line on each side, and lay out the curves for the point and handle. Shape these ends with the draw-knife, spokeshave, or block-plane. Now measure 5" for the handle, and draw a line along the center of each edge to mark the cutting edges of the sword. A workman would do this with his pencil resting over his finger-nail as mentioned on page 32. Use the spokeshave to pare off the four corners (to sharpen the sword), and finish them with a plane. Try to take broad, flat chips so as to make the blade a good diamond shape. Where the blade and handle meet a good square shoulder must be made. A boy can do this best, perhaps, with a wide, flat file, though a workman would use a back-saw and chisel.
Saw out the guard 5" × 3" × 1/2"; then draw the diamond 1-1/2" long and 1/2" wide. It is not easy for a boy to cut this out, so be careful and guard against splitting the board. First drill small holes at each end of the diamond, then bore other holes as large as will go within the diamond, Plate 9. With a thin chisel pare straight thru the board onto a cutting board. When the diamond will fit the blade, draw the shape of the guard freehand and pare the edges as explained for the buzzer on page 20. Sandpaper both parts of the sword, and fasten the guard with glue and two 2" brads, driven from each edge of the guard in holes drilled for the purpose.
PLATE 9]
MAGIC BOX--PLATE 10.
This is truly a magic box to those who do not understand how it works. Who would ever think that these little bits of people would hop up and down inside their house just because their window was rubbed with a piece of leather? Try it and see how excited they get.
If the worker can cut glass, make the box first, otherwise he must get a piece of glass 5-1/2" × 3" and build the box to fit it. It requires careful work to make a good box, so be sure that all ends and edges are square and that corresponding parts are the same size before nailing it together. Plane all such small boards in the bench-hook. Make the ends first 1" wide and as _long_ as the glass is _wide_. Make the sides the same width and as long as the glass, _plus_ the thickness of the two ends. Glue and nail these to the ends, keeping the bottom edges flush. Set all nails with a nail-set.
One edge and one end only of the bottom should now be planed square, the other edge and end being left to plane after the bottom is nailed in place. Cut a piece of tin 1/16" smaller than the glass, or glue some tinfoil on the inside of the bottom. If tinfoil is to be used, smooth it on a piece of paper carefully with the fingers; then spread some glue thinly over the bottom, and lay the tinfoil on it. The squared edge and end of the bottom are to be nailed first, having them fit nicely; then the other edge and end. Never drive a nail too near the corner of the bottom lest it strike the nails driven thru the sides of the box. Now plane the end and then the side of the bottom to fit. If tin is used instead of tinfoil put it inside the box after the bottom has been nailed in place. Make the two supports fit inside the box lengthwise and just wide enough to hold the top of the glass flush with the top edges of the box. To hold the supports, drive nails thru the ends of the box into them.
PENCIL BOX
PLATE 10]
Everything about electrical apparatus should be clean and dry, so, as this is really an electric box, have the glass and tin clean before using it. Put some bits of charcoal, paper, straw, or sawdust into the box, have it warm and dry, rub the glass with a piece of leather (glove, shoe), and then see how the little people jump! The explanation is as follows: Rubbing glass with leather, fur, woolen, or silk _generates_ electricity; this electricity _attracts_ non-electrified bodies, thus lifting the little people to the glass; as soon as they become _charged_ with the electricity on the glass, they are _repelled_ and thrown down to the tin; the tin _conducts_ their charge of electricity away, and they are ready to begin their circus over again.
PENCIL-BOX--PLATE 10.
To make this box, saw out one long piece for the sides and ends, 22" × 1-7/8" × 1/4", or two shorter pieces, 12" × 1-7/8" × 1/4". The reason for having them so long is because it is difficult to make the groove nicely to the end of the board; and they are wide enough to try twice to make the groove.
File a nail (about 3/32" in diameter) sharp like a chisel, and drive it tightly into a small hole, drilled in a block of wood which has one corner rabbeted, that is, sawed away as shown in Fig. 3. The outside of the nail, measured from the shoulder of the rabbet, must be exactly 1/4" away, so that the lower edge of the groove will be 1/4" from the top of the box. Practice with this tool till a good groove can be made in waste lumber, then make the groove along one edge of the board. When well done, plane the board 1-3/8" wide, and saw it to the proper lengths for sides and ends. In the front end there is no groove, so plane it away from one piece just sawed. Sandpaper the flat sides before gluing and nailing them together. Prepare the bottom as directed for the magic box, page 38, then sandpaper, glue and nail it in place. Set all nails. Plane the bottom to fit. Prepare the cover somewhat too long but exactly the width between the grooves. As in making the whistle, page 32, so here draw pencil lines for the bevel 3/8" wide on the cover. Practice planing a bevel on waste wood first. The bevel at the further end of the cover can be planed by holding the cover upright in the vise. When it slides smoothly in the grooves, saw it the right length. For the notch, make a deep cut with a gouge, and cut the chip straight across with knife point or small chisel. Hold it in the bench-hook while doing this.
TELEPHONE--PLATE 11.
In these days when even boys are using wireless telegraphy, this may seem a humble telephone, but it is a surprisingly good one, and it is very easily made and operated. The drum should be hard and tight, the string should be a small, hard cord (tho the common pink cord thoroly waxed with paraffin will do), and the cord should be supported by nothing but the drums when the telephone is being used.
After preparing the eight sides, observe in Plate 11, the method of nailing four boards of equal width together to form a square,--each one is nailed to another one. The ends of the boxes should be well rounded with sandpaper before the drum is stretched over them.
The best material for the drum is rawhide,--the dried skin of an animal. The skin of a small animal like the cat, rabbit, or woodchuck is best. Country boys will not have much difficulty in securing such rawhide, but city boys may. To remove the hair, or fur, from a skin, slack a lump of lime as large as a hen's egg in a basin of water and soak the skin in it until the hair can be pulled off readily (usually a few minutes); then thoroly wash the skin, stretch it over one end of a box, and tack it every 3/8" with 2 oz. tacks. When thoroly dry it will be "tight as a drum" and ready to use. A good drum can also be made of an old (dressed) kid glove or shoe. Soak a piece 4" sq. in water a few minutes then stretch it while still wet, tightly over the box. When dry, coat it on both sides with melted paraffin. Fasten the cord to the drum simply by a knot on the inside. If common pink cord is used, drive the paraffin in with a hot flat-iron.
To use the telephone, a boy at each end of the line holds his box so that the string will not touch anything, then one talks into his box while the other listens in his. The telephone may be stretched from one house to another if the houses are within several hundred feet of each other and have a free space between. If two telephones were provided, a person could talk and listen at the same time.
PLATE 11]
HAPPY JACK WINDMILL--PLATE 12.
On a windy day "Happy Jack" will be a whole circus out on the clothes-line post. If he can be painted in bright colors so much the better, otherwise he should be decorated with colored pencils.
The body is drawn on a board, 9" × 2" × 1/2", by measuring all the figures from the hat down, and at these points drawing lines square across the board; also, draw a center-line from head to heel. The toes and hat rim split easily, so be careful of these parts. If no scroll-saw is at hand, saw every 3/8" with the back-saw straight across from the edge of the board to the outline of the body; then pare these little pieces away with a knife or chisel. The curves at the neck are best made with a No. 6 bit before sawing. The curves may be finished with half-round file or sandpaper. Take great care in boring the hole up the legs and across the shoulders; if a hole is started crooked, glue in a dowel of the same wood (see Dowels, page 11), let it dry, and then try again. Use a straight-edge as a guide, as for the whistle, page 32. A No. 3 bit is used thru the shoulders, and a No. 4 bit up the legs. To make the arms, use a 1/2" hard wood dowel 6" long. Bore 1/4" holes for the vanes 1/2" each side the center of the dowel and file the wrists, before sawing it in two. Round the ends some with sandpaper. Flatten the 4" wire which goes thru the shoulders enough to keep it from turning in the arms. Drill holes in the arms to hold the wire firmly. To plane the vanes thin at the broad end, use the board mentioned at the bottom of page 19. When gluing and nailing the vanes in the arms, remember that one lies flat and the other nearly edgewise; also remember to make them balance. Bore a 3/16" hole in the center of the base and glue the dowel into it. Before trying to fasten "Happy Jack" to a post, drill holes in the base for nails or screws.
PLATE 12]
GLOUCESTER "HAPPY JACK" WINDMILL--PLATE 13.
This "Happy Jack" is the kind which is common along the coast of New England. He is often painted with blue and white uniform and black shoes, while the paddles are left unpainted.
The drawing is made on squares so that it may be enlarged easily to any size. Keep the same _number_ of squares but make them any size desired; 3/4" is a good size. The hat, being made separate from the body, should not be drawn on the same board.
To make the hat without a lathe, make two wheels of soft wood, round one edge of the larger, and glue and nail the smaller one on it. Saw the head slanting to make a flat place for the hat, as shown in side view of hat, Plate 13. The space between the legs should be cut out with a turning or key-hole saw, tho it can be worked out as the diamond in the sword guard, Plate 9. The "Happy Jack" should be mounted on a large wire rod.
PLATE 13]
PADDLING INDIAN WINDMILL--PLATE 14.
Make this windmill any dimension desired, using the same number of squares in drawing to keep the proportions. The stern of the canoe should be planed thin enough so that the completed windmill will nearly or quite balance on the upright wire rod. The arms should be made like those on the "Happy Jack," and as long as from the center of the shoulder to the topmost feather. If the canoe is not too wide, the Indian can be nailed in place by two nails as shown in Plate 14, otherwise drive smaller ones slanting thru the back into the canoe; drill holes in either case. After the hole is bored thru the shoulders, use a trysquare to tell where to start the hole up thru the canoe so that it shall come in front of the former.
PLATE 14]
KITE--PLATE 15.
Kite flying is such fascinating sport that the three typical kites here given will make one want to build others, larger and of different shapes.[2] Kites have been made large enough to carry a man high in the air. The adjustments of a kite are so subtle that much patience is sometimes needed to make it fly. That is why the rather elaborate bridle is suggested for the paper covered kite with tail. It will require a little longer stay in the workshop, but it will save time outdoors.
[Footnote 2: Many suggestions are found in "The Construction and Flying of Kites" by Charles M. Miller, price 20 cents, Manual Arts Press, Peoria, Ill.]
To make the spine and crosspiece, saw a 1/4" strip from the edge of a 7/8" straight-grained spruce board 3 ft. long; then saw this strip again lengthwise, and plane the two pieces 3 ft. × 3/8" × 1/4". Mark the center of the crosspiece and a point 8" from the top of the spine, and plane each end tapering thinner to 3/16". In each end saw a slot 3/16" deep, Plate 15. Glue and bind securely the middle of the crosspiece to the 8" point on the spine. Notice that the last few strands go _around_ the others. Test the sticks to see that they are square with each other. This can be done by measuring from one end of the spine to each end of the crosspiece. Put a cord that will not stretch around the ends of the sticks, in the slots, and tie it tightly. Bind this cord into each slot in such a manner that it will not slip, and at the same time wind the sticks so that they will not split beyond the slot. While doing this, one must measure again from each end of the spine to the ends of the crosspiece so that the two halves of the kite will be equal.
Cover the kite with strong, light paper. Glue the paper to the sticks, and fold it over the string 1/2". Try to have the string lay in the crease of the fold. Strengthen the corners with another piece of paper, 2" wide.
TAILLESS KITE
BOX KITE
PLATE 15]
To make an adjustable bridle, wind a cord twice around the spine near its top and tie it tightly on the front side, keeping the knot in the middle. Little holes will, of course, have to be made in the paper. Cut the cord about 2" long and tie bowline-knot, Fig. 2, p. 34. Measure on the crosspiece 10" from the center, and down the spine 12" from the crosspiece, and tie three more such knots. Double two cords, about 40" long, and tie them in one big knot, called the flying-knot, to make a loop about 1" long to which to fasten the anchor line. Mark a point on the spine 10" below the crosspiece. Hold the flying-knot here, and fasten two cords to the loops on the crosspiece with two or three half-hitches, Plate 15. Now bring the flying-knot 2" above the crosspiece and out from the kite far enough to make these two cords taut. Fasten another cord to the loop at the upper part of the spine. Adjust the remaining cord as taut as the others.
A flat kite like this always needs a tail, and the most bothersome tail ever made is that familiar kind made of paper and string. To make a convenient, serviceable, and easily-made tail use strips, 3" wide, of bunting, cheese-cloth, or any soft, light cloth.
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Manual Training Toys for the Boy's WorkshopChapter I: Part 1
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